In the Jungle 50.07% Win Rate66% Pick RateDiana In the Jungle Counters: 42 counter champions
Counter RatingCounter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Counter RatingCounter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Tips Against Diana in the Jungle Tips Provided by MOBAFire Guide Authors
SelfLOL says “Full AP alot more playable for Rengar than Tank. You beat her 1v1 before lvl 6. Easy to invade. Serpents can be good. ”
Jackiewawa says “Diana usually full clears but she's a pretty strong duelist as well, use your W to block her Q to stop her from getting attack speed. You outscale but she can auto you to death if she's fed. ”
DoxxTheLeague says “Try to dodge her q also dont group against her she can e you and since you are lillia and have 1000 movespeed you will go back enough for her to be able to e into your team and get a good ult keep your distance and build some mr”
DarnuS says “As i said, almost every brusier wins vs gragas if your not 10/0, but diana is such a pain in the ass. You can try to cancel her dash, but it does not matter because as soon she is in your face, you can not get out. Her ultimate cancels your body slam and she automatically wins. Too much hp, sustain and shields. Very hard match up.”
kimijebac123 says “Even Matchup. annoying to play against cuz of E and shields but you win her 1v1 with PR, try to punish her early so she doesnt scale fast enough to mid game and you won”
ScytherKhaZix says “the match up is very simple for you, remember that it is best for diana to do invade lvl 3 so that she will be much delayed in reaching lvl 6”
orka4.sandraj says “Dangerous both jungle and midlane, hard to duel, only fight if you are confident your Q will land, otherwise she can E you with no counterplay, burst you and shit on your body. Play safely, W minions from range, on jungle avoid her, its possible to kill her if you land your Q.”
lurutin says “You can W her burst and can avoid her ult with Q, she is not a problem if you keep your eyes open when facing her, and you will always do more than her in 2v2 situations.”
masrigod says “Invade her during her first clear, a lot stronger early and faster. She catches up A LOT faster than other champions though so be careful. ”
Yomu says “You both farm evenly so it'll come down to whoever plays around the team better. Her teamfight is technically more consistent but yours have higher top end. You should alwyas win 1v1 and if you think she will E you then E backwards to put her into the wall.”
DarkMareOfficial says “Can turn out really nasty if you R before her R while also not having Q up to be able to escape her Ultimate. otherwise you can outplay her almost as well as she does you.”
huncho1v9 says “Medium matchup. Diana doesn’t have a strong level 3 invade, though she might flip it. Diana likes to play for full clear, but she has strong teamfighting and dueling as well. Gwen outscales, but Diana has a surprisingly strong early game now post-buffs. Make sure to use your W to avoid her Q if you’re ever gonna duel her.”
Ejsner says “Like Karthus and Fiddlesticks, Diana poses a significant threat as she focuses on farming and excels in teamfights. It's crucial to secure victories in fights against her early on to establish a lead for the rest of the game. However, even if you gain an early advantage, be aware that she can purchase Zhonya's Hourglass and remain a threat later on, so remain vigilant throughout the matchup. Avoid using your W recklessly for empowered Q and instead, anticipate her QWE combo, which can occur rapidly if not followed by her ultimate (preferably). Keep track of her item power spikes on the scoreboard and be prepared to mitigate her ultimate burst damage with your W to turn the tide of fights.”
huncho1v9 says “- Easy matchup, similar to Briar in ways. If you have conqueror you beat her early. She plays for full clear and can’t invade you level 3 unless she has lane prios. ”
Fyir says “If she is ahead she can oneshot you but you should be able to stay away from her with your w. It's difficult to get away from her if she gets on top of you but if you ult her away there is a chance.”
Mignognium says “Diana sera souvent un 50/50, si elle prend de l'avance avec un peu d'AP résistance elle sera gérable, et si elle est feed avec un peu de temps vous deviendrez aussi puissant qu'elle si vous rattraper votre retard en itemisation. Il faut simplement se rappeler de ne pas la sous estimer car elle a une puissance équivalente, elle garde un ultime meilleur que celui de Viego pour les team fitgh. Essayer plutôt de la catch avec votre équipe si elle deviens un danger. Attention au 1V1 avec son nouveau buid vitesse d'atk même si normalement sa reste un 50/50 si vous êtes ok. ”
astral 1v9 says “hard if she gets ahead, u cant rly 1v1 this champ at all when even and especially if she goes tank diana. Clears fast and high tempo just like u. ”
xTechikaze says “Not to bad of a match up seeing as she is an all in champ with no real escape. W out of her ult if you can and hit R and everyone will just burst her out. You win this one overall as long as your team and you dont feed her.”
Fessor ivern twitch says “ENG:
DIANA YOU MUST BE CAREFUL, HE CAN EASILY JUMP ON YOU AND FINISH YOU.
______________________________________________________
PT:
DIANA VOCÊ DEVE TOMAR CUIDADO, ELA PODE FACILMENTE PULAR EM VOCÊ E TE FINALIZAR.”
Mabujo says “The lesbian edgyness.
Try and dodge the Q. Don't engage on full health as she will burst you down, even early. He ult takes you out of siphon and ult channels. ”
X3mHills says “Additionally, your scaling is about the same. It's a challenging matchup. Use Conqueror as your main rune and remember that you can't escape from her, but you can fight back. Try to dodge her Q ability and engage in combat afterwards.”
oneshotudyr says “If she's fed during midgame she can kill your, but otherwise, you always outdamage her, as long as both of you have around the same gold.”
RuinedJG says “For most of these minor threat champs, the ideas stay the same, Space Q's. Dodge her Q, or if she misses it, you win. If she goes tanky, go black cleaver, if she goes full AP, go Deaths Dance and Maw.”
Tortizzy says “Diana has a better early game than you and can easily kill you, but you have way better clearing and even ganks. Play for your team against Diana and you'll win.”
jajkopajko says “Pre-6 you will outtrade her and outpoke her, after 6 be careful for her allins and roams. I recommend going zhonyas as she can pretty much outshot you”
Kazuo Murasaki says “Dodge her Q by walking back into her. treat her like you would amumu, take her out if you can and don't let her ult your team later in the game.”
loganrichards says “You both farm evenly so it'll come down to whoever plays around the team better. Her teamfight is technically more consistent but yours have higher top end. You should alwyas win 1v1 and if you think she will E you then E backwards to put her into the wall.”
PI5S says “These five are especially dangerous because of their powerful early game invading. You are a free kill when you hit red buff against these guys -- ping your mid or support to come wait at red if you are playing against them. They can all furthermore snowball this into a game-crushing lead, if they push the advantage. Generally, I ban Master Yi or Diana.”
Samikin says “Minor-Threat.
Diana's Q can be a bit hard to get used to dodging, and she can do a lot of burst damage to you if you stand too close to her without dodging her Q. However, if you can get used to dodging it, she is super harmless. Your R can get you out of Diana's R damage if she does manage to pull you in. Still be careful, this lane is be very volatile and snowball out of control if Diana gets early kills.
Recommendation:
Aery (+ Ingenious Hunter) rune page
Crown of the Shattered Queen + Lich Bane”
garbocan says “Can be difficult for Ivern if you get caught in her R, but if you have Flash or Zhonyas, it's a lot easier to avoid.
The main issue with Diana comes from the jungle matchup. She clears very quickly and can easily punish Ivern if he leaves camps up. This is one of the jungle matchups where you're bound to be down 80+ cs at 25 mins in.”
FrostbiteMW says “You win pre 6. Try to be aggressive at that point in game and maybe kill her. Its often hard to poke her tho, since she can shield damage with her W. After 6 she can easily all in you. If you dont have bubble youre basically dead when shes on you.”
Valkidol says “A burst mage without enough burst to oneshot you who also has to get in melee range to fight. You will enjoy your game versus this champion.”
OakIgu says “Oh season 2022 was fun I needed to deal with her almost every match but right now not only she is very rare to see but also much more easy to deal, Frozen heart wont protect you from her damage but if most of her team is AD still do FH after Jak'Sho because she AA a lot too.”
RedViper1308 says “You can cancel her E with your W. Pretty hard put if you got it the fight is your´s. But be always aware of her ulti in teamfights. ”
DixonTheGuideMaker says “Play carefully against her and use lots of wards to see her coming. Landing her Q is very important for this champion and you can counter attack if she misses this ability.”
Zasrana Hyenaa says “Diana: Is kinda even pick lately becouse she doesnt build that tanky anymore.. But if she is ahead she might be problem.....
HOW TO PLAY VS: No way she can steal your objectives.. You can destroy her early becouse she has no power.. But still you shouldnt let your guard down”
SYROBE says “If briar falls behind Diana can easily burst briar and can win short trades with her shield and Ultimate + hourglass. Otherwise briar will usually win.”
Zero macro says “Briar has a decent time into Diana, due to Briar’s strong statcheck and gap closer into Diana, however… Diana jungle clear speed is faster than Briar, especially when Diana is given a lead.
Briar E is recommended to use against Diana R aoe radius, since Briar knock back has more range than Diana R radius.
”
wiglessfool says “Can be annoying but that's mostly just because its Diana. Save your E for if you get hit by her q and you can't fight her. She can't dash through your E.”
MusicJG says “She outfarms you and has a better teamfighting ability than you.
You have better ganks pre 6 and win skrimishes in river/with your teammates.
Look to invade her with prio to make her fall behind.
If she has no farm she's useless.”
Turnupthetoaster says “Weaker in the 1v1, but stronger in teamfights. Try to shut her down early and close out the game before she scales into a threat.”
Zero macro says “Diana jungle clear speed combined with early strength can be hard to deal with, but due to Ekko his mobility and W zone he can manage to overcome the early game. Whenever Diana or Ekko fall behind in this match up ---> they both will snowball very well.”
waterA says “Diana is an assasin hunter and you are main assasin in this game. If she's good no change in laning it is still usefull to let her come us first. Thanks god she's more popular on jungler.”
Zero macro says “Diana has a solid early game and a stronger mid/late game. Nidalee can perform really well into Diana, and thereby dodge Diana Q's with Nidalee Cougar W jump. Nidalee has an easyier early game, but if not succeeded Diana can become a stronger teamfight point and issue.”
Zero macro says “Diana and Zed both have insane Jungle clear speeds, thereby Diana has a stronger early stat check, unless Zed can manage to dodge her Q and hit all of his spells. Zed will have the upper hand once reaching lvl 6. due to overlapping his R with Diana R and nevertheless the output of Zed R is just bigger.”
17qiyana says “For jungle she fucks you since she likes to early invade and hit you with high damage output early in game you kinda stomp her once you get slightly ahead. In mid take advantage of bush Q and water.”
NegativePhoenix says “Even if you stun her, if she lands her Q it doesn't matter since she has 3-4 dashes every time she lands a Q perfectly on you. I wouldn't try to fight her early without some kind of support. Most Dianas these days build Hybrid. As a Hybrid/Tank you MIGHT be able to do something to stop her engages briefly, but as a full AP Rell she one shots you.”
metalhydra273 says “Diana will either roll all over you or be useless in this matchup. Unlike Ekko, once she's in she isn't getting out, but her immediate burst is higher. If you can survive this, you can start locking her down immediately. This should depend on who's more ahead, but her snowball potential is higher, so play for shutdown if she starts getting out of hand, and pick her off before she can go in.”
BigodeOfLegends says “Diana pode ser considerado o mesmo caso da bel'veth, possui um alto dano dependendo da sua build, porém em certos momentos é mais fácil de se lidar caso ela não pegue reset no dash dela.”
MrFerrot says “She just does so much damage. Luckily, with a teammate around and some CC, she can be killed super quick, as she can't dash back out of fights. Play to outfarm, and kill her in teamfights.”
Apari1010 says “Early she will dominate you but once you get form, it doesn't matter what she builds you can kill her no matter what. Just avoid her early and get form quick.”
support_diff says “If you are unlucky, she hits you with his auto attack when her passive is on or Q. Use your Q before 1:38 or she has her Q up again”
ttvRegedice says “Similar to karthus and fiddle, Diana is an AFK farming teamfight menace. It's pivotal to win fights versus her early to ensure a lead going into the rest of the game. Even if you win early, she can buy zhonya and be a problem later versus you, so never have your guard down in this matchup. Don't use W recklessly for empQ and wait for her QWE dmg considering that all some pretty quick if not R (preferably) if she has it up. Make sure you're paying attention to her item powerspikes on the scoreboard and again heal her ult burst with your W to turn fights. Overall chill matchup but can get ugly if you disrespect considering that you win early 1v1.”
Borinn says “She has fast clear speed but doesn't have good ganks before 6 so gank as much as possible. Don't stand together with your team because her r stacks per person.
You can go either AD or tank.”
Virizion says “Early on Try and spell shield her Q as this is her main damage at the time and a reset on her E. You run her down untill 6. After 6 you don't win the 1v1 and she has one of the best teamfighting ultimates. Spell shielding her R can be done 2 different ways. 1. The initiation. This will block the pull and extra damage. 2. After the pull press W to block the damage. option 1 is better for teamfights. option 2 is if you do end up in the 1v1 situation.”
Hazardist says “Diana's ability to gap close very easily makes this a tough matchup where you don't want to encounter her on your own, so try to path contrary to her and focus on counter ganking when objectives are up, as a 2v2 or 3v3 against her can be very even.”
ShinyEmo says “Let her be aggressive against you and punish her if she uses her E. You outdamage her hard and after she pulls you, use your Q to dodge her Ult damage. ”
Intropingman says “She deals magic damage, farms very fast and can jump into your whole team and one shot them, you can taunt her and block her dash with Q but if she is fed it's not enough to stop her.”
Majd1 says “Diana is weak in the early game. If you can bully her in the early game, you may be able to turn that advantage into a lead for the rest of the game. Be mindful of Diana's lack of mobility, as she can easily be punished if she overextends. However, if she gets items too easily, she may become very difficult to handle as she will be able to oneshot you, so it's important to be aggressive and take advantage of her early game weakness.”
1Strike says “Graves E does not give AP. So there's no surprise this matchup is not ideal. I would rank Diana higher since once she gets fed she blows up Graves. However recent Maw of malmortius buffs makes this matchup quite manageable.
She is not bad, just make sure you don't fall behind otherwise she steam rolls you. Don't forget you have poor Magic resis and poor MR scaling. So if she is fed do not fight her without MR (preferably maw)
Dodge her Q or you are in a tough situation since she can dash, force your dash out, then dash on you again so you are forced to R. Dodge Q.”
checca says “Diana is able to quickly amass gold and outscale you in a game. However, if you have the Conqueror on Zac and are either even or ahead in gold, you should be able to win a 1v1 against Diana almost every time.”
basrty1p says “Her E dash is quite fast , difficult to react but you can cast E to counter her if you can.
Try to use AOE Q and Worked Ground Q to harass in lane and find a way to gank the other lane.
Buy Zhonya's to deny her R.
She'll be hard time to play after 30 min since your team should have defensive item to counter her already.”
Kindredgarten says “She is a threat if you don’t have R up and she has hers. Her ult cool down is a lot shorter than yours. Otherwise, you win 1v1s anyway. Her pre-6 is pretty weak.”
lovicoaching says “ Likely to end up slightly behind vs this champ, just don't get too far behind and you will be completely fine. Her scaling is pretty meh. The main issue here is that if she gets ahead she 1 shots every camp on the map and can go tanky builds. Likely to win if you don't fall too behind though.
Careful fighting her early, if you can stay even until 6 and counter her level 6 ult play you autowin game pretty much.”
Davecraft16 says “Pre 6 you should be able to fight her. Try to avoid her q with your q so you can kite her. After 6 she will have more damage than you and it will be hard to kite her so try to not 1v1 her. She has good clear speed so you will probably fell behind in cs. ”
Barndon says “this matchup is a little like zed's matchup, with their Q's being able to poke you, but her Q isn't up as often and is 1 out of the 4 ways to dmg you, leaving the other 3 to be melee and close up. Her W needs her to be close up, her E makes her dash to you which you want, and her ult pulls you in when she's close. Watchout for her ult pull, she can pull you out of your turrets, but if you can E her in time, you can still have her in your range.”
firetaliyah says “Early Diana can kill you but in skirmishes or teamfights you can be quite the annoyance for her. Lay e where you think she'lll E R to.”
Bhyure33 says “Diana has lately become a threat to Viego, ever since she started building tankier builds. You can win her in 1v1s early, but if she has even a little bit of a lead over you, you will lose. Try your best to not feed her, that would usually lead to an early loss. You scale better to lategame, so in case of being behind, focus on scaling.”
RedNBlue says “Be careful with her, as she will melt you early game at level 5 and 6. Do not use your ultimate when dueling her, as her only cc is putting you where you want to be, right next to her. Do not let her get fed, counter gank, get regular objectives. ”
Lasine says “This matchup in jungle is much easier than mid. She clears better but if you snowball you can perma oneshot her.
The thing changes if she go sunfire. In this case this becomes a hard matchup.”
RedNBlue says “Diana will melt you early game if the Diana is good enough. Diana will want to fight you when she's reached either level 5, or 6 which is when you need to be the most careful about her. She will likely have backed and bought an item which will only make your regular ability to out-duel anybody not a threat to her. ”
Tiger-Moose says “I've had this guide for a while now and I somehow forgot to mention Diana. Whoops. She doesn't have the damage or cc to really be a threat to you early.
//Keep in mind that her dash makes her go through you, so you can pretty easily whiff your Q on her if you aren't careful.
The only way that she can really threaten you is by getting good picks on your carries or landing a nasty ult in teamfights since the damage of her ult scales based off enemy champs hit.”
RaidenKaos says “She does farm faster than you therefore can scale a little faster. Dodge her claw as best as you can else she can dash behind you twice, making it very difficult to W twice.”
MythicalMinute says “This champ can be a pain due to the sunfire demonic combo but you can dodge her ult with yours, keep her out of team fights with your boxes and never actually touch her. She will always be more useful than you unless you are really ahead or play it slow.
AP is good here.”
RiaAllure says “Another champion you stand pretty even with if you don't allow her to have a easy game , punish by stealing her camps and try to counter gank wherever you see her. ”
Whasian says “Normally she's a problem for most junglers but for Yorick it's another fun match up since you r duels are in your favor 85% of the time.”
GiAEcchI says “Hard to fight pre-form, you can win against her after form, she can chase you through wall, try not to feed her early game and you are good to go.
Late game, zone her out of combat to prevent a five man ult from her.”
spuki97 says “Really hard matchup, you are not able to fight her before or after level 6 as she has a lot of damage and is quite tanky. You can't even steal her camps as she can fast clear all. Hope riot decides to remove her from the jungle role. Best build: Bruiser ”
PiscesPomf says “This dumb champ only relies on a stupid combo : Q E W R . Then she earn a pentakill, procs mastery 7 and wins.
Fortunately, you play Karthus !
You just have to Zhonya when she jumps and we will take a lot of dmg. Her tanky build is not problematic as you play Liandry's.”
Kukiziuu_ says “After diana nerfs its not that big threat for kayn BUT when she didnt get feed. She can easily oneshot you with 3 items. When she hope on you remember to dodge her R with your R, to avoid getting oneshoted
- Try to ganks as much as possible, play near objectives.”
Kao_Oak says “Not that much of a problem for yi, but she is for your team. Diana can get easily fed and crush everything. Just keep your W for her burst and try to dodge her R with Q (or soak it with W). If you do this, you will 1v1 her easily.”
RengarNBush says “Annoying with tank items but you can definitely beat her, try to avoid 1 on 1s unless you know your damage on her and are sure you can win. time your w with for when she jumps on you, USE YOUR EMP Q in 1v1s otherwise you will lose out on dps and she has enough dps even if you use your emp W (so don't do use emp w unless you are trying to run away)”
Doubtfull says “Despite her strength in the current meta, Diana is a very manageable match up. With empowered W she shouldn't be able to burst us down and unless you're behind you should win the DPS war. ”
MaximusWillCarry says “Broken champ probably will be one of permabans tbh. Does more damage than you and hard carry potential. Dashes across the screen and will make you cry.”
Atemporal says “Esta partida é difícil, mas jogando corretamente, você será capaz de vencer qualquer Diana. No início do jogo, você quer ter certeza de não empurrar, pois ela pode atropelá-lo em uma longa pista. Deixe-a empurrar, se ela usar W ou Q para empurrar,
não hesite em pular nela para uma troca rápida quando o escudo W expirar. Se ela acertar um Q em você, não entre antes que a marca Q expire, ou você sofrerá MUITO dano. Se Diana não for rápida o suficiente para empurrar,
tente congelar a onda do lado de fora de sua torre porque ela tem dificuldade em limpar lacaios perto de sua torre, pois você pode zoneá-la com W e ela não pode entrar no alcance de lacaios de alcance automático quando estão perto de sua torre.
Contra Dianas descuidadas que apenas enviam spam para suas habilidades na onda, a fase de rotas é facilmente vencível porque você pode pular nela toda vez que seus CDs estiverem inativos e você a superará com força.
Se você quiser jogar pelo seguro e ir para o outscale, pegue o Conqueror, que o ajudará a vencê-la na side lane mais tarde, por causa de sua construção, W Shield e Conqueror, ela será bem tanky. Além de seu traço direcionado,
Diana é bastante imóvel para uma campeã corpo a corpo, o que significa que é muito fácil acertar um W stun nela quando ela vai limpar uma onda. Ela também é facilmente gankável, deixe-a empurrar, congele a onda,
use W para atordoar os lacaios e se proteger se a onda for muito grande. Se você acha que Diana quer pular em você, certifique-se de não se mover muito antes, tente garantir que seu clone R esteja em cima de você.
Ao fazer isso, você garante que seu R sempre estará em cima dela, para que você possa evitá-lo. para baixo depois.
Basicamente, fique parado ao lutar contra Diana. ”
Hazardist says “She clears the jungle quicker than you and has better dueling up until level 6. After that it becomes a skill matchup where you have to be patient and not give her easy free resets of her E, and also do your best to block her from accessing your backline. If you can make her burn her cooldowns on just you, the teamfight is guaranteed to be won.”
GamerRaven says “Try to poke her safely, if she jumps on you, you are most likely dead. You can choose how you play depending on how confident are you on this matchup.”
Eagzey says “Her Q can one-shot our W, and even though she is a champion who dives into us (which is normally a good thing), Diana is notoriously tanky (zhonya's + sunfire). Be sure to R her R.”
Scratchyerik says “Bruiser Diana is still a force to be reckoned with and her E will always place her behind you negating your E. Very annoying champ but if you somehow go even into the late game you will still do considerable damage and have potential of 1v1ing her after LDR completion since most Dianas only stack health and BotRK eats that up.”
Coach Myga says “You need to try and punish Diana early game, remember to use your Q to dodge hers. If she doesn't hit her Q she will deal significantly less damage. ”
DixonTheGuideMaker says “Be careful when going for short trades with Qiyana as she prefers them over long extended ones.When Qiyana has her River Element (the blue one), do not overextend or play super aggressively. There is probably a reason she has picked this up and her Jungler may be nearby. Play safer when she holds this Element. Pre-6, Qiyana will constantly push the minion wave with her Q. Stand outside of the minion wave at all times so she is unable to push and poke at the same time. But, do not stand near a wall so she cannot R you into it.”
Yuki H. says “Can cancel your E post-6 with ult and is mobile with her E. Her clear speed is around the same (if not a few seconds earlier), but skirmishes are in our favor so only look to contest neutral objectives if your teammates have prio.”
DixonTheGuideMaker says “Diana’s early game is rather weak, but she does have kill pressure on you if she is able to land her Crescent Strike(Q). If you meet her on the rift alone and she lands her Q, back off unless you can kill her. Diana can start ganking after level 3 and will look to constantly gank post level 6 whenever her Ultimate Moonfall is up. Keep this in mind and try to gank as often as possible to make it harder for her to impact the map when she gets around to it. Be aware of her level 6 power spike as it is huge for her. Keep track of her early through wards and try to delay her power spike for as long as possible by taking away her camps or killing her in her jungle.”
Saltu says “RUSH AND KILL. Unless she's VERY fed.
Thank god they nerfed fire aegis for this kind of champ and now you can beat her always in 1 vs 1.
The only problem is the chronic need to die to her that your teammates have. ”
DixonTheGuideMaker says “Diana’s early game is rather weak, but she does have kill pressure on you if she is able to land her Crescent Strike(Q). If you meet her on the rift alone and she lands her Q, back off unless you can kill her. Diana can start ganking after level 3 and will look to constantly gank post level 6 whenever her Ultimate Moonfall is up. Keep this in mind and try to gank as often as possible to make it harder for her to impact the map when she gets around to it. Be aware of her level 6 power spike as it is huge for her. Keep track of her early through wards and try to delay her power spike for as long as possible by taking away her camps or killing her in her jungle.”
domjakf says “Look for snowballs early, she's weak in the earlier stages of the game. If she does get fed however, she always oneshots you. Especially if she goes the no-mother build with sunfire, then you can't match her at any time of the game.”
lumihehe says “fuck this champion. very broken right now, complete and utter cringe. you beat her late game if you have some MR items though, so if it gets to that point then the game is winnable. otherwise it's not”
Salmon Kid says “Diana can jump directly to Lillia no matter how well you kite because of her E and use R to cc her. Besides this, Diana is kited very easily, so using zhonyas to avoid this main engage is the only difficulty of the matchup.”
warmfishu says “Can burst Yuumi down very quickly. Beware if she dashes to a teammate with Lunar Rush (E), which has a cooldown reset if she dashes to someone with a Moonlight stack. She may then Moonfall (R), which starts with a pull that resets Yuumi's W.”
rhvse says “You should kill her if you apply E on her. Quite easy matchup, but good Diana don't rush into you. She will be waiting until your E is down. Pick 2x Magic Resistance, and buy MR boots, with a Maw of Malmortius.”
Nik7857 says “Elise favoured, but sometimes she can just kill you in 1v1 due to conqueror stacking. So fight with caution. The best strategy would be to bait her to ult you and u rappel it for your team.”
Blakbor says “Even, depends on who impact the map more. You have (more or less) the same clear speed.
Take into account that your passive just stack ARm, so it's useless vs AP champs.”
Zoose says “Classic melee matchup early. Push and poke early on. Try to dodge as many of her Q's. She's a threat at lvl 6. If she hits a Q and decides to dash in, stay around your tower and simply ult her backwards. ”
Turbotailz86 says “Shouldn't be a problem, but if your team is bad. She becomes the problem. You can still kill her, but the tides already been turned not in your favor. ”
resetwice says “She can farm safe and also push and get towers fast so pay attention. She can E your W so no passive proc. Similar to vs Akali, only trade when she all win first. If it’s hard you can try hexdrinker. Fortunately, Serpent’s Fang is a very good item and helps you a lot against her (less shield) so you can buy before your mythic. Also, if you’re behind you can try jump a all if she R to avoid being insta killed! BEST RUNES TO GO: CONQUEROR”
lahsier says “Shes fine as long as she doesnt get super fed, she has no disengage so if you are more ahead than her she just loses, make sure you dodge her ult with yours”
OfficerVi says “Only a serious issue if she gets ahead which is likely to happen due to how quick her clearspeed is. Should be able to beat her 1v1 and in skirmishes. Look to Q her out of her dash when she tries to engage.”
SunLongGod says “beat her up almost every situations. can reduce her damage with W or even cancel her E with your Q
PLEASE remember there are two type of Diana junglers. The ap one and the tank one, please don't focus on the latter because of her Shield scales with her health too
”
NegativePhoenix says “Where to begin with this bull of a champ...well, you both have heavy burst potential, however hers is easier to land and gives her better access to fighting you on her terms. While she is squishy, she can punish you for getting too close and overall just has an annoying kit to go up against. Unless she's new, you don't have much of a winning shot without being ahead.”
Fappitchedd says “she can stay on top of you constantly with built in shield and a pull stun on her ult, try not to push lanes without vision as she will spawn right behind you”
Puddingb00m says “Will invade you if she is good. Start on the opposite side of her to avoid the invade / duel. You can't win a duel against her. If she dashes (E) into a fight without moonlight on the target, she doesn't get a cooldown reset. She will be stuck in the fight and you can combo her freely.”
Sammystinky says “The new jungle flavor. Or an old jungle flavor with renewed popularity. You out gank her and hurt her pretty well, just be careful not to get stuck with your allies in a big ult in teamfights. ”
One Stab says “I like to 3 camps into invade Diana since you are just a lot stronger early game. Try to force fights against her so that you set her too behind for her to come back.”
Mroczneszydelko says “i ban diana every game just because she can clear really fast and its not fun to just get outscaled by 0 0 diana at 13 minuts while being 8 2 for example”
NixLychee says “Annoying damage, good mobility, and a small shield. Sound familiar? Just try to dodge her Q if she throws it from long range, and make sure that she doesn't scale. ”
Hongs says “Your match vs Diana depends on your ability to clear fast and get a good combo, if she has conqueror and you have lethal tempo, she will win every time.”
ZookeeperOCE says “can clear at a similar speed to you but you can kite her out really easily just make sure that she doesn't get too many objectives up on you or the game is really hard.”
evil in says “Diana can be a problem for Evelynn, because of her clear speed and really good team fighting. Try to join the fight after she used her combo on someone.”
Boptimus says “Rare Top/Mid pick, most common in Jungle. She can brawl in melee range better than you especially with Conqueror. You will need to take short trades and disengage. Be careful of her dash reset because she can leap back on to you if you try to E her back.
Short trades and Q poke will help you come out on top of this match up. Never take extended fights as she will always win. ”
GrayJinxed says “Diana has a point and click dash (E). Just make sure you have a wall nearby to jump over and continue to auto her. When she ults, try your best to ult at the same time to remove the burst damage. ”
TimothyFly says “She is really weak early so you can easily 1v1 her. Just don't let her get fed and you'll always be ahead of her. Even if she insta kills u late, this is where u work off ur passive and 2-3 shot her.”
Majd1 says “Weak in the earlier stages of the game. If you can bully her in the early game you should be able to snowball off of that and take over the game. Keep in mind that Diana has no mobility and if she oversteps you can easily punish her. However, if she gets items for free you will get oneshot all the time, so make sure to be proactive and bully her in the early game.”
DarkMareOfficial says “Very strong fighter. Tip: Try to execute her before her ultimate procs. When fighting against a Diana, you are looking to reduce her fighting time as much as possible so she cannot delete your team if they group against her. => try to focus her first (in most scenarios)”
Maru8002 says “She doesn't really counter Viego but she's currently a way better pick than Viego.
She can also buy zhonya and stop you from possesing.
”
geek_not_found says “1v9 champ in current meta and as much as she can be annoying, you can beat her. To do so you must be as obnoxious as possible and be in her jungle as much as you can. She farms FAST and it only gets faster. Bully her in her jungle and force 1 on 1s. You will kill her with ease. If she catches you with ult and you are without yours, it is difficult then. One word - snowball.”
YoungTact says “She clears Faster than you but you can counter gank her pretty effectively and deny her in teamfights. You win skirmishes generally if you're given the opportunity to land the stun. Since she looks to farm for 6, can build an early lead on her through ganks whilst she clears the jungle. Can W her E ofc. ”
horror_in_dark says “Много щитов Дианы позволит ей впитывать Ваш бурст урон, а её зачистка не даст спокойного контрджанглинга. Играйте против неё от обзора, ловите на ганках, когда она сдала свои умения.”
Sinci says “Also very difficult for Qiyana to deal with, her shield and massive damage is very tilting to play against would say try to play few games against her before going to play rankeds.”
Asternova says “RUNES: Dark Harvest.
ITEMS: Zhonya's if her team is full AD. Banshee if her team is full AP. Mercury's Treads if her team has a lot of AP.
GAMEPLAY SUMMARY: Diana doesn't have CC outside of her ult, but she does have a lot of damage and is quite bulky. You can 1v1 if you're ahead, but be careful around her. Focus on dodging her Q to avoid massive amounts of damage since she's not going to have neither her main ability or a second dash. Try to avoid her ult by flashing, using Zhonya's, or just having knowledge of her position on teamfights to not get caught by it.”
Hienaa says “She cant win trades vs you at any point of the game, if she doesnt build seekers you insta win the game, always try to all in in every level, you always have advantage, but try to respect her W”
Madabc says “The matchup isn't that terrible for Rengar. Post 6 is rough but double W can negate a lot of her dmg unless she has cut healing then its a lot harder and it would push this matchup to even. Early she stands pretty much no chance in 1v1. ”
SanikCieZje says “She is very strong in that patch, she is problem on jungle and midlane. She can pull you with her ultimate. Only positive is fact, that u can dodge her ultimate easily with ur ultimate.”
Akali187 says “Use your E to when she dashes towards you and hopefully you will dodge her Ultimate. You should beat her in lane and in 1 v 1. But it is a skilled match up and she has strong poke and engage.”
qosmox says “Try to get a slow push early to hit lvl 2/3 spikes first. If she uses Q or W to contest the push you can freely trade, and if she doesn’t you will be able to hit lvl 2 before her and can instantly taunt in (same on lvl 3 spike). Also always look for short trades (or single grasp auto's) once she has used her emp. passive auto on creeps”
VyoS says “Trade with W back E Q W for one sided trades. Dodge her R with your Ultimate, its really easy, she loses a lot of dmg with that. If she got ahead buy merc Treads. Always dodge her R or you probably lose. Poke her first and then wait again for your W cooldown.”
DuckT says “Fethal Fempo
Whether Conqueror or Tempo, she'll beat your ass. Just like most in the Major threats though, if you're fed enough, you can roll her.”
Ferra says “Diana is a good champion, she can do a lot of damage quickly and can do 1v1 easily, but she can easily be stopped by invading and stealing her blue buff.”
BreadedBreadCrum says “Used to be meta and was also annoying. Mainly cause of Yasuo R + Her R. Regardless, Ivern both struggles and doesn't struggle against her. Her instant mobility onto Ivern is hard to use your CC around, but your shield blocks a lot of her early damage. The real damage starts at Level 6 and beyond, where multi-man suck-in's lead to wipeouts and aces. To counter this, play outside of your team's range and use Daisy! to impact the fight whilst also shielding allies who are hit by her damage. Go Aery Domination. For AP, go CotSQ. For Support, Shurelya's.”
White Cr0w says “Epicly weak in first minutes. try to kill her at lvl 2 on his red/blue (second buff). Then just camp her over and over. She can't clear drake fast, so be sure you secure it too.
Is very hard for a [[Diana]]to get back into a game if behind, so keep camping her and ward her jungle.”
JustMTK says “Diana is one of the most annoying matchups, although it's melee which should be good for Qiyana. The reason why is, is because she her kit allows to stop our burst damage (her W) and is able to trade better in the end. An option is to play it slow and sometimes hide so she thinks you went base. Then after she uses W to push a wave you go in for a trade.”
Zehmox says “she outscales you but has a very weak early game so try to prevent her from full clearing with a simple 3 camp into invade or early lead you should be able to win vs her until she gets Zhonyas”
blulemon says “Be careful of her because she can 1 v 1 you easily early, but doesn't pose much of a threat late game because of your high MR and healing.”
Elekktro says “Diana is a really easy matchup because she can never 1v1 Viego. However there is a new build that Diana players have been running that gives me more trouble and that is her Demonic Embrace rush. This makes her so much tankier and harder to 1v1 than her full damage build. ”
J98TheGreat says “This is difficult to deal with because Diana is a very strong champion in general. A good one will give you problems, but you can still handle her.”
King Fidd says “Just don't 1v1 her post 6, she can easily stick onto you and kill you. you can easily oneshot with your ultimate though, especially if she jumps into your team.”
NMFO says “Diana is just weak this patch which is why she's even unlike the other AP jg. She just doesn't get through your MR consistently unless she is very far ahead. ”
leoviniciux says “Campeã que precisa muito de farm e itens para ficar forte, então é fraca no early e mid game, apesar de ser arriscado brigar com ela antes do nível 6. Mas se estiver em desvantagem, Diana é facilmente counterada pela Vi principalmente em 1x1.”
Brosinex says “Su habilidad definitiva es realmente buena y su potencial de duelo también. Sin embargo, debido a sus recientes nerfs en la jungla, ahora despeja más lentamente, por lo que la superas en escala. También puedes esquivar su definitiva mediante ulting y puedes darle la vuelta al 1v1 de esa manera.”
michaelairl says “i am so sorry diana but no offense if you were a real person i would challenge you to a fight with only fists because WTF
she has higher late game, if she E you you're practically dead if your w isnt up in time. but since its a point and click im not even sure if it counts. she just gets me everytime and shes just so EWWWW”
Insightful says “you're not gonna get invaded by a diana early so it's basically an even matchup, whoever gets ahead will 1 shot the other first. evelynn outscales however
”
Jjonkun says “Diana wins first scuttle fight even when she is a level behind. She has almost the same clear speed and is more impactful in early game skirmishes. She also beats kayn in mid game with red smite. I personally perma ban this champion
”
Zyvran says “If she lands Q, you die, every time post 6. You can't even bully her early because she beats you in a one on one. I recommend hexdrinker.”
TheAftrParty5 says “You'll usually wanna play safe if theres a diana in the enemy jg. Keep control of vision to stay clear of her jungle pathing while making ganks of your own.”
Pusi Puu says “Easy matchup, you almost always win. Look for skirmishes and contest every crab/camp with prio. Be careful to not get dashed -> ult engaged on when she is 6.”
LambWolf says “Diana clears way too fast and hard to fight. If she does't get ahead you should be fine, but if she gets few kills ahead of you. You will bet that she will be atleast 2 lvls above you.”
LordGrox says “Still a tad dangerous, but as long as she doesn't land a full combo on you you should be fine. Use your R to dodge hers, or wait out her abilities before engaging.”
Polarshift says “I mean... it's a Diana. Her focus should be teamfighting since she shouldn't win duels if you're even. Be careful of fighting her when she is a level up on you. Hex/MAW + Tabi's will make her useless against you.”
Veralion says “She has a fast and healthy clear, but you do more damage and have the edge in a fight, especially with your combat summoner advantage. She will always take flash for big ults, so 1v1 she will probably leave you alone. Make sure you spread out in teamfights. Giving her a 4-5 man ult is pretty much an automatic loss. ”
Insightful says “diana is a full clear jungle with a weak early game, she needs items to be useful, avoid 1v1 but with a good synergy you should win 2v2/3v3.”
wDesired says “Not much of a threat if you know how to play this matchup
Try not to waste your W for pushing unless she backs or you kill her
Don't waste your abilities and trade back when she comes in for a trade
R her R to dodge”
Simple Shawn says “[TL;DR - GANK WHEN OVEREXTENDED AND HASN'T ULT AT ANY POINT OF THE GAME, IF JUNGLER THEN ONLY BATTLE HER IN THE TOLD CONDITIONS SOON AFTER. BEWARE OF HER INFILTRATING INTO YOUR BACKLINE, KILL HER BEFORE THAT HAPPENS. YOU CAN 1v1 HER EARLY AT YOUR POWERSPIKE PRE-6 AND THEN AT 2+ ITEMS.]
[Diana is an AP assassin that has no disengage, so she's easily punishable if she over extends even only a little bit. In jungle, you won't be able to beat her early like 99% of the champions but somehow you beat her with your early powerspike despite her dealing big AP damage since she AA quite a lot. Try to kill her early in teamfight or tank her damage so that you don't lose the fight.]
[MAGE ASSASSIN CHAMPION]”
Corgi1315 says “She farms on par/faster than you, has exellent ganking potential just like you, and probably defeats you in a 1v1 jungle skirmish. Consider banning.”
Jinx_48 says “She is good teamfighter good Aoe stun and she can dash on you twice if she land Q. Took runes "1" to gab close to her or run away from her.
”
MexBookMaster says “Diana no es un match difícil porque no la puedas matar tu. Es un match complicado por el daño que le hace a tu equipo. Puedes jugarlo con Rhaast o Shadow Assassin (Azul). La mecánica para matarla es sencilla, cuando ella usa R en ese momento tu usas la R de Kayn. Esto cancelará el 100% del daño que te podría hacer y luego la puedes matar. No olvides que tiene escudos. Limpia muy bien la jungla.”
ak521 says “Diana isn't bad to play against, but moreover quite irritating. Dodge her Q's, avoid 1v1ing her alone since she has better dueling than you with more damage. Stay grouped to an appropriate extent, and stun her before she is able to ult. If she does end up casting ult on your backline, try your best to kill her before the damage hits. Peel is key. RECOMMENDED BUILD: TANK/APU”
Kayncer says “Is strong in early, has an even first full clear time, scales a ton, will beat you in 1v1 early. Rhaast can deal with her!
Blue might have problems if she isnt squishy by then!”
AST Raposo says “Diana is a meta jungler right now. Although her clear and gank potential is better,she cannot kill you so easily and late game,you can do more.”
Insightful says “She'll just try to full clear, easy to avoid but you need to be careful with her scaling or if she gets ahead, she'll just one shot everyone
”
izzlelol says “Her ult is really good and her duel potential too. However, due to her recent jungle nerfs she clears slower now so you outscale her. You can also dodge her ult by ulting and can turn the 1v1 around that way.”
temmykusaii says “try to play safe against her bcos if she lands q on you youre pretty much dead early game. if she q and e's to you youre probably dead cuz she can e back to you if you try to w her away. sure your e will do some damage to you but when she gets on you youre pretty much dead. her shield can disrupt your burst as well. ”
Ellesmere says “Diana jungle is another easy one to counter jungle. She doesn't have an escape early and your jungle clear is much faster. Your early game damage is also much stronger so if you have the chance to 1v1 her, take it.”
Soulreaperjin says “She can be troublesome once she get's 1 or 2 kills before you, but once you beat her in duel every time, then she's just pretty much useless.”
RichMrFork says “Diana has gotten significant buffs in the jungle on 11.8 and is pretty good now. She has more sustained damage than Ekko and can beat you 1v1 at basically all stages of the game if you don't have a lead. She also farms extremely quick if she builds Nashors Tooth as well as her passive AS and increased damage to monsters. Her ganks aren't the strongest early so look to see if any good opportunities arise. Be aware of counterganks though because if she gets a lead she can completely take over games.”
WillowSprout says “ It's pretty hard fighting against her recently but try your best to cast your W on yourself because duh? lol I wouldn't advise fighting her when she has teammates who respond. I usually combo her outside of her ULT. avoid her ult as much as you can!”
metalhydra273 says “Diana is a bit of a wildcard. On one hand she can burst super hard and still be hard to kill if she gets ahead. On the other, you can lock her down to limit her damage, or steamroll a weak Diana if she falls behind. Matchup feel could vary game to game. If anything, try to secure her death before she can use her burst when given the chance.”
Jinx_48 says “She's ult is so extremly threat for your team she can Q E in your team Flash ult and your wholel team is in one place knockuped i recommend go red form and try to knockup her while her ult. YOU DONT WANNA FIGHT HER AND YASUO WITH YOUR TEAM HER ULT AND YASUO ULT ARE OP bassicly yasuo ult in 5 people also Yone ult is deal to her bc he can knock up your team twice and backup with his e if he stard e to combo .”
KhaZix Mains says “[8/10] This matchup can be extremely difficult after the buffs she received for her jungle clearing efficiency. Be mindful of her strong burst and dueling potential especially after she's hit level 6. If you can dodge her ult with R or E then you have a chance to win, otherwise tread with caution.
It is recommended to consider Eclipse and run Conqueror with Red Smite in order to effectively duel her and sustain through her damage rather than trying to burst her quickly. Q evolve and W evolve are recommended for dueling and kiting her.”
InvictisOCE says “This matchup is kind of even, but I put it as minor because you can ult her ult damage in the 1v1. Also early game is pre much the same. this is a good matchup for kayn. Diana is played a lot so dont be afraid to pick kayn into it.”
Gooooooby says “Diana's clear speed compared with how healthy she does it makes it very hard to punish her. You must be very unique in ways to catch her off guard. Try to dodge her R with your R and try to utilize ulti in a way in which she can't hit both of you.”
StrangeRune says “Diana's will often Q>E you instantly and you can block her Q to negate that damage and put her E on CD. She's not strong against you 1v1 but don't let her catch you clumped with your team because you might die as collateral. Probably still need a little bit of MR if even.”
Vispectra says “Where to start with this one , she's not a threat until she hits 6. Her changes made it so that she can trade pretty darn easily at level 3 and stay safe. Early on you'll poke her for free with Q and generally she won't be able to get a kill on you pre-6 , post 6 though her burst is very VERY quick, it often catches people off guard.”
aurus666lol says “After lvl 6 she is so big threat, and her fast clearing isn't helping with her. I recommend rushing maybe Verdant Barrier instead of Alternator.”
BlackFalcon2005 says “All JG mages are quite annoying to play against with Trundle, as Q lowers AD and not AP. Later on you still build some MR so you should be fine.”
IWillShowYouNoMercy says “You can counter gank her if your laners are stronger but in teamfights place your E in the middle of your team so her team can't follow up the R, Don't try and fight her early she has good damage pre level 6”
cfoxtrot8 says “This lady is a god damn monster. Dodge the games until he is nerfed. (You can win the game but it will break your mental, really. Just dodge it.)”
theceasrsalad says “most matchups in the even category are dependent on who gets ahead first and diana is no different, try to not fight her with multiple people if she has ult or she will kill one or two of your squishies, good body to take if you can get your q double e combo off and the shield is ok too.”
Riyad101 says “While Diana is strong you are stronger. If she is a jgler take red and if in lane take ignite. If Diana dashes to you AA then e AA. If Diana dashes to you and ults then try to e out and keep kiting her.”
Cryastro says “She can jump on you but jgl Diana goes conqueror which means that she can't insta kill you until lvl6 and even then you can just R her R.”
VeneficusFerox says “Dodge to win. Be VERY careful when dropping low, because she will dive you under tower very early. Mostly dangerous when left to feed on your team mates when you have to go back to heal.
Most threat is removed when you get boots and learn how to dodge her Q.”
SoSheolH says “Annoying kit, but her playrate has dropped through the ground and she's not in the same advantageous position she was a few patches ago. Not worth worrying about.”
Loul_60 says “As Blue form and early game, she's really annoying and can basically one-shot you before you can do the same to her.
As Rhaast, as long as you hit a W you should be fine.”
liserith says “Her resetting dash can be very annoying to deal with, so if you are marked with her Q, look to fight rather than run, as it is very difficult to get away. Kite her as best as you can.”
XD001 says “Very annoying matchup. Her Q is low CD and can chunk you for a lot if you don't get good at dodging them. If you do get hit by it, back up and wait for the mark to go away. If you get chunked low enough by her trades just back, she can burst you very quickly with electrocute + W + E + R combo and its not worth dying and giving her a chance to snowball the game. If she has wasted her dash or shield try to go in but be wary of her attack speed passive. It can bait you into engaging and just getting auto'd to death early. If enemy team has lots of AP or CC feel free to grab mercury treads or banshee's veil. Mid-late game you want to focus on 1 shotting enemy back line so they cant follow up on Diana's R engage. If you end up in a side lane against her you can solo kill her if you land a good stun with your full combo. Even scaling.
electrocute + inspiration + tp/ignite (whichever you prefer)”
c0st0m says “very very rough matchup can be won through extreme snowball but she always beats you in a 1v1 clears faster and her teamfight is on the same level as lillia if not better”
Kayn_Is_Cracked says “Diana got some buffs so right now she's powerful but if you play smart, dodge some q's and get the jump you can pretty much 1v1 her, just don't be too confident”
Ninjona says “If diana gets ahead, and can burst you then you lose, but if she cannot 1 shot you, you can increase your damage reduction and just out heal her till you win.”
Luxon333 says “just chill dont get poked so much
and look for short trades
if she jumps at you when she is 6 wait for her ult pull otherwise your e will get canceled and you DIE :( ”
Bel37 says “You win every 1v1 skirmish if even on gold. You both scale into the late game, but building a witts end should let you 1v1 extremely easily/ safely.”
KingFershid says “They buffed her like Darius but its a bit easier, she will invade you and countergank you every time but if you have R you can kill her. I recommend Conqueror or Fleet for this matchup.”
ChaseMorePlz says “As long as she doesn't get fed she won't be an issue. Pre 6 she is pretty weak, so counter ganking is a viable option. If you are ahead versus her, grab Banshee's Veil. If you wind up falling behind, Spirit Visage will tank her combo well enough for you to deal with her in the mid game. Group with your team and pick her off early. ”
ChaseMorePlz says “Pretty big threat early on since she can one shot you with Runic Echoes and chase you down with her ultimate; you will outscale her.”
NathanPyke says “High mobility and burst but she has good resistance so be very cautious when facing her , you can kill her early game it gets harder in late game”
DarkAuraLOL says “Diana kind of has tanky stats into Blue Kayn, her clear is not that bad, and it's healthy, hence why this matchup is even. You have to cheese her camps early, and get a slight lead and track her well to make her fall behind, then you can counter gank her and be much stronger to the point you get form and mythical item then you're fine.”
KajiKumihoAkukei says “Diana is a pretty even matchup and it will mostly turn out on who can pull ahead faster. If you can invade her and keep her down she won't be a real threat. If she gets ahead and she can accelerate her scaling you will lose. ”
Sq_09 says “Diana will try to snowball early, but differently from other junglers, she doesn't have any kind of CC pre-6. She is also really easy to lock down compared to other assassins, since she fights rather linearly. When she dashes onto you, use your E on her and burst her. Keep track of her Q-cd and if she has her E up. When she Rs you, just faceroll your abilities including R and Stopwatch to dodge the second instance of it. You should be able to move 0.5 seconds earlier and have her bursted enough, that she will be scared to chase you, since the fight has been stalled for about three seconds now and Diana is pretty screwed if she gets caught by your teammates.”
DarkAuraLOL says “Not a common pick, she has a fine clear, she doesn't lose much of hp, she has a fine ganking potential cause of her gap closing , go for cheese early on either her raptors or blue side, and you should manage, also try to gank or counter gank her, cause pre 6 you're stronger, in both ganks and fights, so try not to let her scale for free, be really aggressive.”
RedNBlue says “Diana won't be able to tank much of your damage but, she can kill you quite fast if you aren't tanky enough. It's really just a matter of who can dish out the most damage the fastest.”
Watsonthe8th says “Im conflicted on whether or not to put diana as even or major threat but i feel like even is better. You are stronger than her early and she relies on her auto attacks so your e is pretty strong against her. But she also can chunk you pretty well with her abilities. You can duel her pretty well if shes not fed but if she still has some crazy burst. Build some ap damage and try and pic her off alone and you should be good. ”
NightSoar says “Basicly she counters you in all but two ways.
1. she uses mana and can run out quickly if you dodge her Qs
2. You can roam more effectively.
DON'T FIGHT HER. :)
”
Manzey says “Diana can not do anything pre-6, this is your opportunity to get ahead, once level 6, she can 100-0 you fairly easy if she hits a Q. Get flask for starting item as she will poke you with her Q. Get an Abyssal if not ahead in early game.”
Frixen says “Diana is quite difficult but not unmanageable. Do not all in her at any costs, try to push her in, and look to get out of the lane. You can't win any all-ins, so the only trades you should be doing is short pokes and kites.”
Reason97 says “Man, did that rework do wonders for diana. She's a hard threat to deal with now that she can jump around a lot earlier in the game, and she has TON'S of burst. Be wary of her poke ability, as if it hit's that's a free dash for her, which means even if you get away from her she still has her dash to get right back on you a second time. If she get's on you and full combo's you, you just lose, it's pretty much as simple as that. So, don't give her that chance. Respect her poke range, respect her presence, and don't give her a chance to jump on you. ”
stziswhatihave says “If you know what you are doing, this matchup shouldn't be too hard.”
Heimerdinger by stziswhatihave | Heimerdinger Player
0
PsiGuard says “Your early game is way better than hers and she has no escapes. Use your R to dodge her R and you should be able to fight her whenever you want.”
KillyOne says “Diana is somewhere between Katarina and LeBlanc. She does have dashes as soon as level 2-3 and her damage is quite good, but unlike Katarina and LeBlanc, when Diana goes in she usually goes all in.”
Xeldom says “Even match-up.
She is heavily reliant on her early finished items to duel rengar. She will heavily outscale you in a 1v1 unless you are super fed and can one-shot her. Force pressure on her early with invades or counter ganks and track her!”
Raiiny says “She is quite powerful. She has a dash same as your leap and can get easily close. She has a shield/3 orbs. She is a bit more range. Easily one shots you if gets 2 items or 1. ”
DarkArbalist613 says “Very Strong 1v1. Hard to kite because of her dash, and really hard to outplay because if she hits you you get marked with her moonlight.”
Luzyni says “in Early she has 0 damage and no CC, so its very. very easy, at lvl 6 his ult dont do so much damage, and if you think that will kill you only use your r and cancel her r. you can dive, do whatever, is free.”
Hawary says “Dianna is kinda op but weak early and stays in jungle for too long so u get the choice to invade her to make her behind or to gank everywhere and make the enemy flame her ”
Fabosch is Love says “You can easily denie her in early game, because she's not really mobile and she doesn't have good ganks before level 6. Don't forget that she scales really good. ”
Nico449c says “Diana is quite weak early if you hit the cocoon you win the fight. She got really weak ganking potentil until lvl 6 so as long you shut her down early by invades or counter ganks you will have an easy time against her”
PrettyPinkPutin says “Diana is in a very strong state since her mini rework and you should be wary of that, R her R as it's a big damage tool of hers, she has good burst, DPS and tankyness so don't overcommit since she can punish a bad engage of yours with her up to 3 dashes.”
briguy1109 says “Diana is a huge threat to many mid-laners, but not Master Yi. She does less sustained damage than you with her auto attacks, and has an easily dodge-able ultimate. If you alpha strike during her R, you will always win the fight.”
Daedralus says “Can be a little tough due to her shield and auto attack capabilities along with her insane Q + Ult damage, but until 6, you definitely have the advantage. Be smart, do not extend fights too much as she is also good at those and look for thunderlord procs + Q heals and then to go back to safety. Ulting her as she is eluting will significantly counter her as she will lose her Ult cool down reset as well.”
Soulreaperjin says “She can be troublesome once she get's 1 or 2 kills before you, but once you beat her in duel every time, then she's just pretty much useless”
Fabosch is Love says “Her Q spell reveals you. She has a really stronger late game. She also counters you hard if she does Zhonya. You just have a little early game window if you want to destroy her.”
Aizenvolt says “Its a hard matchup in lane pre and after 6, late game you have her. Be carefull for her shield when you want to go in because it can absorb quite alot of damge also her q can give her free ult so try to avoid it and if you didnt blink out unless you are sure you can take her.”
Mkcls says “Well, she is an assasin. If she's feed, you are gonna get one-shotted preety much every time. Bad clear early, so you can try to find a gap and use it deny her farm/xp. GA is important in this match-up”
spark2 says “She has no mobility early game and has to farm at melee, which means you should be able to land W's on her relatively easily while she's whacking minions, letting you trade for days. Past 6 you just need to dodge her arcing skillshot, since the reset it gives her ultimate can do huge burst damage if you're not careful.”
Asothin says “Lots of mobility but if you can dodge her abilities you will be quite safe. Get swiftness boots for dodging skill shots and use W>AA then E>Q>Q>Q combo after you dodge her Q. If she hits, wait till she jumps to you and then W>E>Q>Q>Q whilst kiting.”
Xavier Senori says “Diana's early game against you is really weak because of her lack of range. However, her shield makes it hard to make your damage stick. After she hits 6, she becomes incredibly scary, as her all in hurts a lot. One option is to rush an banshees veil, which will mitigate a lot of her damage, while still allowing you to DPS her down quickly. ”
Saberlazer says “She can easily invade prior to level six. Build Skirmisher's Sabre and look for her invades. Be sure to ward your jungle buffs. If she becomes a late game threat be sure to build to Counter AP damage.”
hipstersora says “Melee and can do nothing pre-6. Q poke her down and kill her. Stomp. Be aggressive. May need MR post-6 to make her not one shot you.”
MasutaKokoBot says “Diana is a champion who can dive you. Stay safely away from her and use your silence skillfully placed on yourself if she does. Depend on your team and banshees veil to protect you from her.”
AgreeableOtter says “Rush Hexdrinker and respect her damage output. She has high base HP which makes it hard for you to kill her. Quit trading when she pops W.”
Shderen says “When she builds movement speed items (like Luden's Echo and tier 2 boots) she can pretty much just walk out of a silence post-6, Q, ult and wail on you. Do not throw out silences preemptively unless it's before level 6 or you're oddly confident against a Diana. Post-6 isn't a question of whether you can win, it's often a question of whether you can survive.”
moon827 says “Even though you can root her, Diana can and will burst you down almost instantly. She is extremely difficult to deal with, just be prepared to play reactively”
NocUout says “Decently hard matchup. Diana is relatively tanky and has shields to negate your damage while still dealing a ton to you. Just poke and avoid as many of her Q's as possible, and ask your jungler for a gank asap.”
LePlay says “Typical assassin: Low life, high burst damage, vulnerable to stuns and slows. Try to block her R with your W and smack her against the nearest terrain with your E”
kkiskk says “Always dodge her Q. If you don't dodge her Q post-6, You are dead. Try to bait her W without using your E before all-in her. W poke careful not to hit by her Q.”
Iced IMP says “Your'e dead if your ult isn't up. Your team mate is dead before you can ult them. This champion is a force to be reckoned with... unless you set her far enough behind.”
Violzandre says “If she doesn't have a lot of advantage, you can just go, dance a little, flirt with her meanwhile she's fighting you, and when you have the 50% of your maximum life, 3 hits and boom.
No more Diana.”
L3gislacerator says “Once she hits level 6, you need to be careful. She has the upper hand because she deals mostly magic damage, has two dashes, and can slow you. Save your stun for after she uses her dash.”
Ivker21 says “Pre 6 you deal more damage, and she has no real escape.
She will try and farm up to lvl 6 as fast as possible so take her jungle as much as you can (while being safe).
once she hits lvl 6 she has more damage and you won't be able to escape her if she hits her Q's, so beware. Group up with your team and try not to leave anyone squishy alone.”
undeadsoldiers says “If Diana is ahead, she can blow you up. But she is melee: try to poke her hard and deny her as much CS as you can without getting too close.
Shove her in. She'll have a difficult time CSing under tower.
When she dives into a teamfight, try to land your E on her as quickly as possible. She is incredibly vulnerable to getting blown up in a fight.
Try to punish her every time she does not reset her ult. (Her target has to have the easily visible Moonlight debuff in order for her to get the reset.)
Basically, if Diana isn't fed but builds squishy, she is screwed due to your sheer damage output.
If you get too close to her she may pull you in with her E before comboing her.
Suggested: Barrier or Exhaust if you feel you need one of those”
macspam says “You'd think Diana would be more of a threat since she's an assassin but Veigar's E totally cucks her engage tool (the dash of her ult). As long as you cage pre-emptively, she will not get on top of you. ”
SiwanKara12 says “You need to keep an eye on Diana. You can win fights against her, but try to do it when you got items or this could go extremely wrong.”
Castcade says “I have not seen here in the jungle since season 8 but if you see her and she gets 2 kills hits level 6 you are pretty much dead if you get hit by her q not even your r will give you a chance to escape
I recommend playing safe counter gank as much as you can”
Mid Lane 51.01% Win Rate33% Pick RateDiana Mid Lane Counters: 37 counter champions
Counter RatingCounter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Counter RatingCounter rating is an expression of how strong or weak a counter is based on win rate, kills, and deaths, as well as early laning advantages or disadvantages. A higher number means an easier laning phase against that champion.
Tips Against Diana in Mid Lane Tips Provided by MOBAFire Guide Authors
KingGamer1505 says “just sticks onto you once she hits her Q on you or an minion.”
v0ltage38 says “Second wind + scaling HP. Conqueror. Bone plating runs out before Diana's moonlight runs out. Null-Magic is good after Catalyst. Once Diana goes in on you, chase her. She only has maximum 3 dashes IF she micros correctly so you have much more chase. The extra damage and healing from Conq will help even out and eventually win the trade. Kaenic hits her really hard. In teamfights, keep an eye on the Diana and try to keep distance from your team just incase. ”
PetriciteLoL says “Cheesy early game and does insane damage out of nowhere but you win long trades after you get some items and short trades early usually. Dodge Q”
Cepatrol says “can't outtrade her shield, if she dashes to you while throwing her q, pool q and she won't get E cd back, if she successfully dashes you need to hit her back, if she hits you you run away and space her so she cant”
aesstheticc says “This is only annoying if she is full AP, you can shred tank diana if you go AD. Diana will shred you if she goes AP, so burst vs burst... better player this time”
Tamikaze says “[Hourglass second item if you are behind]
Similar to Leblanc, you need to keep your spacing consistent throughout the lane. Make sure you never put yourself in a position that gives her a free Q. If she lands Q, she will follow it up with an E and W. She will primarily use her Q to help clear wave, so try to maintain a healthy distance away from minions to minimize her hitting you as well. Again, if you manage to keep the wave near your tower she can never really go on you without being in a position to be ulted under tower. Besides that, just remember to punish her for stepping up on minions and watch her cooldowns effectively.”
MattStyle says “Los personajes cuerpo a cuerpo suelen ser sencillos porque tu slow te permite acertar fácilmente tu doble Q y frenar sus intentos de acercarse.
Recuerda que si acierta su Q sobre ti puede saltar nuevamente con tu E. Atento a eso.”
Tatsurion says “She will not do much to you since shes melee. And your ult directly counters hers since it detonates after a delay, letting you safely shove her away.
Youll generally see that assassins dont fare too well into you. She is no exception.
Take conq if the comp allows
”
MachineHeraldTTV says “Runes: [Aery][Scorch/Gathering](Cosmic insight)(Magical footwear)
Summs: [Flash][Teleport]
Counter with: [Zhonya's]
*play with poke when he tries to cs, if she goes in for a trade you kite back and hit back. shouldn't be a problem. once he gets enough ap to oneshot you get [Zhonya's]*”
gimmelovej says “
Dont let her hit q, by usually staying out of range There are 3 ways she can use Q on you.
When you try to last hit a minion with auto attack: If she starts Q animation during your auto attack, W away mid auto attack and you dodge it.
She wants to last hit minions with Q. If your minion are getting low and she doesnt try to get close to them, she's likely gonna Q them. Stay in a position where she cant hit the wave and you at the same time.
When you run into range. Hover around max range and if she throws it avoid it by wqlking away again. W if necessary.
Once you get familiar with diana q u can also start dodging it sideways. If shes max range you can walk into her and the half moon will go around you. If youre mid distance and she tries to hit you, you can only avoid it by flashing. So only do that when u want to provoke her q and can get a lead by flashing it
”
Vladmidir says “Pool when she E's onto you. Keep in mind her 3rd autos and try to tether in and out of her Q range. Her W has a somewhat high cooldown, so try to trade when she doesn't have that up. You outscale past 1 item.”
GreenReapers says “Any page viable.
Long sword start.
Dianas early game is very oppressive. Give prio till 6 or first item. If she doesn't get a lead and can snowball off of it you can get back in the game after your first item.
Dianas extended trade is much stronger than yours, so try to kite her with your W if she engages.
Post 6 you can R her engage and even her initial dash damage.
Keep in mind her Ultimate is useless if she doesn't hit someone on the initial cast.”
Fessor ivern twitch says “ENG:
DIANA YOU MUST BE CAREFUL, HE CAN EASILY JUMP ON YOU AND FINISH YOU.
______________________________________________________
PT:
DIANA VOCÊ DEVE TOMAR CUIDADO, ELA PODE FACILMENTE PULAR EM VOCÊ E TE FINALIZAR.”
TB Azir says “6'ya kadar mümkün mertebe wave'i üstüne al ve minyonlara last hit at. Q'ları dodgela, ola ki yersen de pozisyonun kuleye yakın olsun yani kısacası adama Q-E engage angle verme. Bunlara uyduktan sonra Diana Azir'i ne yenebilir ne de outscale edebilir. Kısaca Q'ları dodgela, minyonlara last hit at ve adam minyona vurmaya gelince dürt bu kadar👍🏻
Rün: Fleet, Aery”
BrMario1011 says “same as naafiri and talon, expect her to be jumping you always starting from lvl 2, you outdamage her very important to snipe her with q to heal
tbh you can go any runes but i preffer grasp/electrocute
go dring or seal and boneplating if u think you can dodge her q”
Krmen says “Diana can apply all of her burst if she hit one Q so avoid it by all costs. Her laning phase isn't bad and she can delete you later in the game. Make sure to take a Null-Magic Mantle early. You may have to rush a Malmortius later if she become a problem.”
TwTv Akai_Tv says “[PTA] Play PTA + Boneplate try to dodge Q's and then engage, you should win early trades. Matchup becomes annoying due to her having point and click way to get ontop of you and ulting.”
sick204 says “Respect Diana's burst potential and engage with her abilities, especially her Q and R. Use Yasuo's E to dodge Diana's skill shots and minimize damage taken. Be cautious of Diana's all-in potential, especially when she has her ultimate (R) available, as it can quickly burst down Yasuo. Utilize Wind Wall to block Diana's Q in trades and team fights to reduce her damage output. Engage on Diana when her abilities are on cooldown or when she's low on health, as she can be vulnerable during these times. Consider building items like Mercury's Treads to mitigate Diana's burst damage.”
MelodiesOfLIfe says “Spicy champ, when she lands her Q on you, you know you're toast. Even pre 6 its hard to harass her so I'd say just play it safe and wait for your JG to help you. Take TP”
otaliz says “Be careful with her level 6 all-in and her Stormsurge or Lich Bane power spike. Play to scale and try to play the map with your teammates. I like Spellbook here to swap Teleport to Exhaust for her level 6 all-in.”
PhantasmEUW says “[PTA] Play PTA + Boneplate try to dodge Q's and then engage, you should win early trades. Matchup becomes annoying due to her having point and click way to get ontop of you and ulting.”
Laimaudeja says “[I would use the Summon Aery page in this lane, and start Doran's Ring.]
Do your best to chip down Diana with basic attacks and Bouncing Bombs while avoiding her Q. Without getting marked, a Diana is heavily discouraged from jumping on you, and even if she does, you can easily disengage with Satchel Charge.”
Yannou-Ari says “Flash - TP - Flat HP.
Go for banshee's if ennemy AP jungler.
Diana is a Lux favored matchup if you dodge her Qs, if you don't, the matchup's turn to hell. You have the tools early on to poke her out of lane. Again, play from afar and try to look for long range Qs in order to chunk her with ulti.”
ShokLoL says “Diana has strong skirmishing, teamfighting and sidelaning but lacks the tools to snowball herself and is very reliant on picking up random kills. In the early game try bait out her Q by moving back and forth into her range. Hold your E for when she dashes on you and look to trade defensively.”
awawa says “Your W counters her engage. Dont get hit too much by her Q, dont waste passive. If you are smart, she wont even have a chance to ult near you. Otherwise, she can carry with it.”
ShokLoL says “Diana can be quite difficult pre 6 because you lack the tools to fight her. Try keep the wave on your side, and if she fights you in the creep wave you should be able to win with your WE. Post 6 if she dashes on your try shove her under tower.”
MageSept says “Play SUPER SAFE.
Diana is pretty straightforward but that doesn't mean she's not dangerous. It may come as a surprise to some of you that I rate her higher than Fizz, for instance, but she is actually harder to play against then Fizz if you followed my anti-Fizz tips.
But while I've found some anti-Fizz tricks, there's not much you can do about her.
Diana is a snowballing champion with a lot of burst, a longer range than you would expect, and good roams.
Three tips:
1. Do not greed for a minion or a plate. Always respect her E range, especially if she has hit a Q before (Q range 900, E range 825). She's a melee champion but you only slightly outrange her so you really have to be careful.
2. Put a lot of vision for your botlane (you need to always have a control ward in the bot side river) and ping missing on the lane she's moving to whenever she's roaming.
3. Diana is a very powerful diver but it comes at a price: she is bad a disengaging. Some junglers can abuse her, and as soon as you obtain your ultimate you most likely will be able to setup kills pretty easily. ”
ShokLoL says “Diana has strong skirmishing, teamfighting and sidelaning but lacks the tools to snowball herself and is very reliant on picking up random kills. In the early game try bait out her Q by moving back and forth into her range. It’s very hard to win straight up trades against Diana so try keep the wave in the middle and setup ganks + poke from safety. Phase rush can be useful for disengaging from trades as well.
”
ShokLoL says “Diana is a champion you should look to take Conqueror against. There isn't much Diana can do to win trades against you and you should find it very easily to Q onto her after level 3. Just make sure to avoid getting hit by every Q and you should have no trouble. You can consider buying a null magic mantle if you feel like you need extra MR, but it shouldn't be required.”
Soft Headpats says “Take E at level 1 or 2. She'll often look to shove the wave to stack her passive while fishing for angles to jump on you. You can use this to your advantage and try to keep the wave closer to your tower, limiting the space she has to aggress and opening her up to gank opportunities.
Her Q has a deceptively far reach with its big AoE at the end (basically the same range as your QQ). Respect the engage, especially if she runs Phase Rush, which makes her significantly more dangerous and obnoxious. EQ is your best friend against her so hold onto it defensively. Diana can be deceptively tanky thanks to her shield so make sure you take that into account when trying to kill her.
Once she gets access to her ult, be prepared to shield yourself or your team with WW. A lot of Dianas will rush Zhonya's 2nd or 3rd, allowing them to dive in much more freely and before you can react with EQ. The key to countering this is maintaining vision and tracking where she's going or where she could be. The best counter to assassins is preparation and prediction rather than pure reaction*”
ShokLoL says “Diana does very well into you in lane but you outscale her very hard. In the early game try bait out her Q by moving back and forth into her range. It’s very hard to win straight up trades against Diana so try keep the wave in the middle and setup ganks + poke from safety. Ultimately your main goal is to not die or allow Diana to begin to snowball.”
ShokLoL says “Diana is deceptively tanky and snowballs well but she has a hard time engaging on you if you hold E. Focus on neutralizing and she will have a hard time teamfighting into you.”
plankbro says “Easy, not a threat early, mid or late. Only angles for Diana to kill you are with ignite early, but that also means a free plate for you because Diana will HAVE to back after an all-in against you. Diana's disengage is lacking and her poke is weak. Her only dash is an engage and she is a melee champ. Either you bully her with Q, or she can't walk up and you shove waves all game. Late game your team might be hurting from Diana's teamfight, but you will hurt far more by opening a free path to their nexus.”
Janninger says “She can be a pain. I recommend to paradoxically close the distance if she uses Q and to use your own Q to mitigate a lot of her damage. Use your W if she dashes in to stun her and move out of range.”
ShokLoL says “Diana is deceptively tanky and snowballs well but she has a hard time engaging on you if you hold E. Just bully her with Q and save your other abilities to punish her or chase her down if she tries to get aggro.”
vSomnia says “She will try to perma land Q's on you, try to dodge these by pathing to the opposite site of the curve it makes. You should try to hit Q's on her and look for save passive procs. When she has W you lose trade when you get hit by all three of them. Try to hit portal or trade when she has no W. Its kinda easy to go even and make plays around the map, since she cant solo kill you either. ”
InTaggar says “ENG: This is a hard matchup, for some reason she always oblitarate u. Try to avoid his Q, poke when u can and one time u have the evolve of your E, push him to death to win priority and help ur team. When she hit, put your W bellow and escape.
Buy Banshee or Zhonyas depending of what u feel confortable.
Runes: Aery with resolve.
Spells: TP/Exhaust/Barrier.
ESP: Realmente es un matchup difícil, por alguna razón ella siempre te gana. Intenta evitar su Q, si te la dá y se te tira, pon tu W debajo de tí para tratar de escapar. Una vez tengas la E evolucionada pusheala lo máximo posible y rotá para ayudar a tu equipo.”
sethpls says “Disgusting champ and will out-poke and out-trade you the entire laning phase, as well as one-shotting you level 6 and leaving at 75% HP. Wait for her to dive someone else and throw everything you've got at her lategame.”
gaarrett says “If possible, let Diana use her W shield before engaging with W or E2, as it will block most of your damage. Her trade pattern is similar to yours, she will attempt to E in if she marks you with her Q. [5/5] ultimate, AOE nuke.”
MukiiBaa says “Focus on farming and not letting her dash on top of you because she have insane burst. You will have easier time after you finish some MR and rylaies but she is threat to your team with stormsurge.”
149Gray says “Try to dodge her Q on the concave side, you don't win trades against her shield. When she dashes on you, Q > W fast since pool cancels the Q animation and it looks like you Q her in pool, play safe until you have your W back up.”
ZAMBIAPUNGO says “If Diana is at the Jungle, take care about the ganks, they can be very bad for you, or very good in case you warded and predicted some events in fights.”
ImVoxxX says “Don't let her Q's hit you.
If you roam, she'll take your tower as fast as an Yasuo can feed your game.
Try to crash the waves before roaming.
You can kill her in lane if she misses her Q and tries to walk up.”
ExodusBlue says “Lvl 1-5 WE>QE>EE(drag in) her and wave try to send her to base. Lvl 6+ farm waves do not let her hit Q or you will lose 70-100%hp when she combos you. When she gets on top of you dont panic EQ get some space then use it.”
Axsanea says “[EN]
This is a highly "CD" match-up, try to deal with her by baiting out her "W" and then trading meanwhile it is in CD, so I don't think she can win, but again remember like any other assasin if you both are low, and she has ignite, she has higher chances of winning the duel.
[ES]
Este es un enfrentamiento altamente de "CDs", trata de lidiar con ella provocando su "W" y luego tradea mientras esté en CD, así, no creo que ella pueda ganar, pero nuevamente recuerda como cualquier otro asesino si ambos están bajos y ella tiene ignite, ella tiene mayores posibilidades de ganar el duelo.
”
wundrew says “She wins every trade because of her W. Farm until nashors tooth and then all in her, you wont win until then. Wait until she uses ult before you use yours.”
CulturalYokai says “can burst you, she kinda scales good, so avoid pushing with no vision, i would say this a skill matchup/1v1, wait for her to use her ultimate before packaging”
KazunaSan says “Diana est très fort, si elle souhaite ne pas vous engage elle ne peut pas mourir, son R peut être disengage avec celui de gragas et son E peut etre cancel avec votre E mais son shield et son poke au Q la rend peu vulnérable en lane, avantage pour gragas tout de même, très skilled match up”
FrostbiteMW says “In early levels you can be annoying and poke her. After level 6 she is a bit scary. If she lands her Q just walk away, since she can easily jump on you and burst you. Just stand at max range and perma poke, this way you can win.”
FrostbiteMW says “Dont die early, farm up and scale - youre not beatable lategame. Poke her early and build an advantage. Be careful of her all in tho. After 6 just ult her into your turret when she jumps in.”
Colorfulness says “Diana also has the range disadvantage against Hwei. However, given Diana's level 3 combo's, she could have the potential to own the early game. Be mindful of her w and e. If you're gonna fight her, it's best to bait out her ult first. Prioritize your eq fear to initiate your fights! ”
Shinbae says “Действительно опасный пик против Зои, если не задоджить её кушку, даже если отправить в сон в момент её ешки, она тебя всё равно убьёт...
Два рывка и стягивание с замедлением от ульты даёт большое преимущество над Зои, тут даже если держать дистанцию, всё равно она тебя настигнет”
Wizboy73 says “Thank god you dont see her often. Take defensive runes, you can play agro untill level 5, from then onward the lane is hers till you get 3 items, you do outscale her but its very rough. ”
Halkem says “She is a dashing atomic bomb and will one shot you really easily post-6. Annoying to lane against aswell, since her passive and Q clear your voidlings with ease. Counters your roaming, because of her good clearwave and turret damage. Don't face check into her, ever.”
The Milelator says “Very easy matchup. She can never kill you at any point in the game as long as she isn't completely feed. Use E to go in with trades. Push waves and roam for kills and objectives. Her ult is the only thing that cancels your Q, however since she never goes liandries, her damage to you is limited. Ninja tabi actually good vs her. ”
Anth0ny_Azir says “Pretty easy, because they're overly aggressive and melee making it so you can shuffle her into tower. Good spacing will help you win this matchup.”
FrostbiteMW says “You can punish her early game, since she isnt that strong in that phase. Try to be careful with your Q tho, since she can jump in when you miss it. She cant touch you tho, because if she jumps in you can just Q her. Afterwards you can R and W her and she has no way of escaping.”
Lindroganti says “I've only fought this a few times. Block her ult, dodge her arcs. Only way she wins is if she pokes you out, or if she gets a strong trade with her ult. Be aware she will dash through you, so try not to let her dodge Qs or get behind your shield.”
Fuzzmonkey says “Not too hard of a matchup. Just don't let her jump on you first, since trading won't be as effective. Her W + passive combo will delete your packmates.”
Shark of Void says “She can kill your dogs, also duel you. She is strong in teamfights and cleans the jungle faster. Try to get an advantage somehow, otherwise you won't win.”
Ankha Yuumi says “Diana is a bit like AP Talon; she'll try to hit you with her Q, and once she succeeds, she'll engage and try to one-shot you. Keep a distance large enough to be able to dodge her Q; without it, Diana loses a significant portion of her damage. However, if she does hit you, maintain distance until her mark disappears from you.”
Shark of Void says “Она клирит быстрее, гангает лучше, сильнее в тимфайтах, вы её не шотаете. Почти невозможный матч, старайтесь получить приор на линиях.”
tangerrine says “This is an easy farming lane. Just poke her out pre-6 with Comet and try and kill her to force her to fall off. Be careful of pushing however, as the jungler will probably be on her side. After 6 its a little harder and you should probably play safer, getting vision and just keep farming. Ping for roams so she can't snowball and make sure you burst her down in teamfights, since you two have similar roles.”
BigFatCat909 says “This champion is a piece of unhappy times and i hate this matchup, though it is not the hardest that this game offers a Zed player. Try to avoid getting out traded and bursted from her abilities and just wait for Hydra spike.”
1st fizz on mars says “care shield a lot of shiled and oneshot damage , we press e on her q and go in bcs she is not dealing dmg if u dodge her q with your e and cant u e twice , later dodge her ult in tamfights ”
Zero macro says “Kog'Maw does outrange Diana, but has to be careful of Diana Q into E engage. which allows her to gain insane gapcloser while statchecking Kog'Maw.”
AngeReaper says “Playstyle like an Assassin, and stick on him, take your Grasp as a mini Electrocute with 4 sec CD and give you sustain but stay healthy until lvl 3 ”
Actt says “Her W basically makes her win every small trade, while her passive makes her win long ones. Dodge her Q. Conqueror and Ignite with Long Sword 3Pots if you are confident for a kill, otherwise First Strike (Bone Plating) and Teleport with Tear Of Goddess 2Pots.”
Braimyy says “Haven't played this match up a ton but from the few times I have it's incredibly annoying. Daina can engage on you from very far away, can chase you easily, can cancel your q and w. Overall NOT A GOOD TIME TBH.
Best way to play this match up is go E max and do not ever walk up”
Hot Eboy Xerath says “Very scary match up. You can kill with comet but her damage is insane. Just watch her passive auto stacking up and dodge her Q. If she lands Q just walk away dont you dare try to trade. Use your max distance. If she kills you early she will farm you on repeat with ulti”
IggyBoom says “There aren't many ways that anyone dies in this laningphase by default. You both shield like stupid amounts, and you cant engage each other withlut getting a trauma.”
V1kt0r555 says “[Rune Keystone: Conqueror or Phase Rush]
[Summoner Spell: Ghost or Exhaust]
[Starting Item: Doran's Ring]
[Dodge her Q]
[Bait her W then use your abilities]
[Survive her early game then after you have Mythic Item, you can kill her]”
freuio123 says “No Joke dieser Champion ist so broken in Lane.
Dianas Burst ist crazy early und forced dich durch ihre Mobilität immer wieder zurück.
Wahrscheinlich das schlechteste Melee Matchup imo.
Doppel MR, Corrupting Potion ist maybe the way und durch ihre Playstyle ist sie sehr einfach zu punishen mit Jungler.”
NickLeVlach says “It's my favorite champion, but not when I'm playing Syndra. She is pushing very fast cause of her passive. There is your chance. Try to poc her. But be careful one full combo from her on level 3 and you'll be half hp and less. It's a melee champion with very high bruiser stats. For some others is tiny threat if they avoid her Q easily. But personally, i can't so much easily.”
uwuimsocute says “You will always win against her in 1v1, if you have Exhaust up, still she has some timers when she can allin you, if you do not know what you are doing play for scaling and she cannot do anything against you later on.
Mercs are good her.”
Fluddah says “You can kill her early, and when you get 6, she cant really kill you...just wait for her to push you in and once she uses her dash you can just W+Q her into tower or viceversa ”
qkthr1 says “Her dash is the biggest threat, again shes very weak to your stun and I think you out dmg her at most points. If shes jungling, non issue and you can solo contest drag, esp if she has some HP missing (w-aa-q-aa-r will finish her)”
Cryniu says “It could be hard to match Diana because her faster attacks, but the key is focus on dodge her Q and keep your distance. Although she can be very agressive you can poke her a lot in early game because she is melee. Be careful when she tries to do her burst combo and use your ultimate to protect yourself. Take advantage of your early game and poke her when you can.”
Wraithlander says “Her W will make trades difficult and her all in is stronger if she has ignite as your healing will be reduced. Her ult is really nice to steal however and if the trade lasts for a long time you will straight up win especially if she has taken electrocute. Avoid her Q poke in lane.”
Allyooops says “This is very awful matchup if the player can play diana even at an average level. You can win lvl 2-3 if she ints her w and does not hit any q but you will most likely need edge of night/maw. You can dodge her q with your w lvl 1. This is essential to learn.
Tips : I am also a Masters Diana OTP so I can give a lot of tips in this matchup!
If Diana goes Electrocute / Sorcery she will probably go scorch and absolute focus meaning if you get hit by 2qs early she can all in you lvl 2 with e.
If Diana goes Electrocute / Resolve she will go shieldbash/boneplating making it really hard to trade in lane and this will be much more unplayable assuming she will go hourglass 2nd or 3rd.
Diana Q is curved so you should W in the outer direction of the curve making it harder for her to hit. You can also W into diana when she Q for an auto attack and win the trade.
Diana R can pull you out of your w so be aware of this.
Do not try to flash after diana hits her q e because she gets another reset and will kill you anyways.
If Diana doesn't reset her E its on a 22 second cooldown early. If she messes this up she has NO MOBILITY for 22 seconds and no all in potential. Diana E can be flashed and it will get put on cooldown.
If Diana wastes her W on the wave you can all in her assuming bone plating is off cooldown !”
South Z says “Diana's Q is pretty annoying in lane, but she has no escape against you.
Her W can absorb your full combo pretty well though, but after that, she will be defenseless.
She will still have a very good teamfight potential later on.”
vxnity says “Do your best to avoid her Q and poke her with Aery. If you're near your tower and she Es towards you try to ult towards your tower, as her E will follow you to wherever you ult. I prefer taking Barrier for her burst.”
AnxialSociety says “Electrocute sudden eyeball ingenious.
Absolute scorch.
Banshees.
Dashes onto you, shields herself, and her ult is a nightmare.
When she hits 3, you're done, and her w-shield will block everything.
Consider nullifying to replace scorch if AP jg.”
MiniLuxi1 says “Instantly transferred when her Q hits you, for this she needs E, so it's better to hold her Q, if she hits you or decides to fly close to you, she can survive a burst of damage with her W, so it's better to keep her distance. After 6, she can pull you to her.”
StralekS says “You won't die 1v1 but can't win: Conqueror/ Resolve: vs Assassins, Ignite + Flash, Doran Shield/ Dark Seal start. Play lane safely, farm, and when she wastes ability, punish her with all in combo. Full AP for higher win chances. Recommended Sunderer rush with Doran Shield start.”
Samikin says “Minor-Threat.
Diana's Q can be a bit hard to get used to dodging, and she can do a lot of burst damage to you if you stand too close to her without dodging her Q. However, if you can get used to dodging it, she is super harmless. Your R can get you out of Diana's R damage if she does manage to pull you in. Still be careful, this lane is be very volatile and snowball out of control if Diana gets early kills.
Recommendation:
Aery (+ Ingenious Hunter) rune page
Crown of the Shattered Queen + Lich Bane”
TwitchTv Kibbylol says “Diana can easily burst you and also out dps you with ignite and electro but with phase rush you can pool her ult and eventually outscale into destroying her 1v1. A bit of an odd case since she actually relies on teamfight ults but you do it better.”
SalSushi says “I hate this. Her W and Q with passive will always out damage you. Save E for her ult, and only ult when she doesn't have ult. Try and go in when W is down. Bad matchup overall. Take conqueror. ”
AkuAku says “Barely anyone plays her mid but she's ANNOYING, reveals you in shroud with Q, dashes and Ws into your shroud and you legit can't do anything about it xd”
Aria_Legend says “She's more tanky and bursty so she has the upper-hand and counters you slightly.
Her Q (Crescent Strike) is hard to dodge but you have to try your best.
If she pushes, ask your jungler for help because she's hard to kill in 1v1 due to her tankiness and mana issues from Ahri.
Avoid getting hard poked, and if she engages into you, create distance immediately.
I think Everfrost is highly effective against her. She'll think twice on dashing into you. ”
Demonsedge90 says “She's a threat to you as a jungle and to you as a mid-lane. She has solid gap-closing once she hits you with moonlight, and you need to be mindful of her positioning and your own in this fight. You can shove her back with scatter the weak only when she's about to dash to you or if she wants to commit her ultimate on you beforehand. Tread carefully in this fight lest the moonlight will rise.”
Atemporal says “Esta partida é difícil, mas jogando corretamente, você será capaz de vencer qualquer Diana. No início do jogo, você quer ter certeza de não empurrar, pois ela pode atropelá-lo em uma longa pista. Deixe-a empurrar, se ela usar W ou Q para empurrar,
não hesite em pular nela para uma troca rápida quando o escudo W expirar. Se ela acertar um Q em você, não entre antes que a marca Q expire, ou você sofrerá MUITO dano. Se Diana não for rápida o suficiente para empurrar,
tente congelar a onda do lado de fora de sua torre porque ela tem dificuldade em limpar lacaios perto de sua torre, pois você pode zoneá-la com W e ela não pode entrar no alcance de lacaios de alcance automático quando estão perto de sua torre.
Contra Dianas descuidadas que apenas enviam spam para suas habilidades na onda, a fase de rotas é facilmente vencível porque você pode pular nela toda vez que seus CDs estiverem inativos e você a superará com força.
Se você quiser jogar pelo seguro e ir para o outscale, pegue o Conqueror, que o ajudará a vencê-la na side lane mais tarde, por causa de sua construção, W Shield e Conqueror, ela será bem tanky. Além de seu traço direcionado,
Diana é bastante imóvel para uma campeã corpo a corpo, o que significa que é muito fácil acertar um W stun nela quando ela vai limpar uma onda. Ela também é facilmente gankável, deixe-a empurrar, congele a onda,
use W para atordoar os lacaios e se proteger se a onda for muito grande. Se você acha que Diana quer pular em você, certifique-se de não se mover muito antes, tente garantir que seu clone R esteja em cima de você.
Ao fazer isso, você garante que seu R sempre estará em cima dela, para que você possa evitá-lo. para baixo depois.
Basicamente, fique parado ao lutar contra Diana. ”
IamBishop says “Lol if anyone picks this into you or you pick Sett into it, they're so doomed. You basically counter her in every metric. You stat check her early, you can completely screw up her engage later by buffering your ult on her so as soon as she es in you ult her. She looses early really hard to you, look to freeze the wave and make her miss resources. ”
Lucid Walking says “SKILL LANE: You can play this safe (preferred), but you have the ability to match her. If she has her passive up don't come close to her, positioning is key to this matchup. You do win a lot of trades though with a well placed equinox.”
Spoomk says “Rakan actually wins these fights early, I've found. Your engages tend to do better than hers, and if she jumps to you, just W on the spot for some free damage. She becomes more threatening late, but you should be able to beat her in lane without too much difficulty.”
17qiyana says “For jungle she fucks you since she likes to early invade and hit you with high damage output early in game you kinda stomp her once you get slightly ahead. In mid take advantage of bush Q and water.”
xblademojo says “Champion can champ on you whenever and her tankinis is crazy. Don't fast push into her. Build up wave second with third and play for the map. She is a really scary threat., so try to stay efficent and play wtih your jungler/team starting from 6.”
xblademojo says “Diana has huge kill potential against you early, respect her and don't push too far into her turret, try to keep lane pushed towards you or even. Starting from Level 2/3 She could win full-go ins on you. If you decide on pushing be careful and make sure she is low enough. A lot depends on her runes. Aery/Electro is good here.”
Mvrshy says “[JUNGLE] this champ is rather unfair, her clear is exceptional, good dueling power and good extended fights, great teamfight power and very tanky. [MID] a rare sight mid, she kills you in 1 combo from level 3 onwards if you let her land a q on you to reset e. cancer lane.”
DixonTheGuideMaker says “Play carefully against her and use lots of wards to see her coming. Landing her Q is very important for this champion and you can counter attack if she misses this ability.”
Adamonias says “She just wins all trades post LVL 3, lane is super hard to play, her Q into E is just always going to outrade you and it almost matched your W range
Take Exhaust
just play vex or something lmao. unplayable”
DixonTheGuideMaker says “Play carefully against her and use lots of wards to see her coming. Landing her Q is very important for this champion and you can counter attack if she misses this ability.”
DixonTheGuideMaker says “Diana has a unique playstyle when it comes to farming and trading during the early game. Her Pale Cascade(W) has a strong impact on the wave and she will tend to push the wave with it. Try to engage and fight her when her Pale Cascade(W) is on cooldown. Diana is dependent on landing her Crescent Strike(Q) for the all-in. Try to back away if she lands it to reduce her chances to follow up with her Lunar Rush(E) and trade.”
SkyBanana says “The Assassin/Tank Hybrid that is Diana. She can and will all in you at level 2 because she has ridiculous base stats early on and her ultimate is definitely worthy to be scared of after 6. The damage scales based on champions pulled so if she hits all 5, instant pentakill and I wish that was a joke. Just try to deny her CS whenever you can since you are not tanky enough to deal with her in the early stages of the game. Always look for picks whenever you can on her or her team so she doesn't snowball so hard.”
DixonTheGuideMaker says “Diana has a unique playstyle when it comes to farming and trading during the early game. Her Pale Cascade(W) has a strong impact on the wave and she will tend to push the wave with it. Try to engage and fight her when her Pale Cascade(W) is on cooldown. Diana is dependent on landing her Crescent Strike(Q) for the all-in. Try to back away if she lands it to reduce her chances to follow up with her Lunar Rush(E) and trade.”
DixonTheGuideMaker says “Play carefully against her and use lots of wards to see her coming. Landing her Q is very important for this champion and you can counter attack if she misses this ability.”
SKYTOP. says “This Champ is Dumb. Take the AP Burst Page and try and poke a bit, although most players take bone plating mid. Once she hits 6 she will just straight up kill you for no reason, and her tankiness due to her more popular builds fuck you over a good amount late. Look to impact other lanes with ult or roams, and AP is not a bad call into her if your team needs it.”
DixonTheGuideMaker says “Diana has a unique playstyle when it comes to farming and trading during the early game. Her Pale Cascade(W) has a strong impact on the wave and she will tend to push the wave with it. Try to engage and fight her when her Pale Cascade(W) is on cooldown. Diana is dependent on landing her Crescent Strike(Q) for the all-in. Try to back away if she lands it to reduce her chances to follow up with her Lunar Rush(E) and trade.”
DixonTheGuideMaker says “Diana has a unique playstyle when it comes to farming and trading during the early game. Her Pale Cascade(W) has a strong impact on the wave and she will tend to push the wave with it. Try to engage and fight her when her W is on cooldown. Diana is dependent on landing her Q for the all-in. Try to back away if she lands it to reduce her chances to follow up with her Lunar Rush(E) and trade. She is a melee champion that struggles against ranged champions. When playing as a ranged champion, use your abilities and auto-attacks on her when she moves forward to last hit.”
Lightning_Ranger221100 says “Too bursty and mobile. I suggest playing safe before she murders you in the name of the moon. Try to poke her and wait for her to waste mana, then let team collapse on her.”
AkiraHopeXDDDD says “Diana is a pretty hard match up but if you play it correct you'll win against her easily. Always all in Diana whenever she already used her E, The only reason why she wins against Talon a lot is because most Talon players underestimate the E damage and Shield.
Overall you'll actually want one of the following v
hex drinker or mercs”
Body Those Fools says “Do your best to dodge her Q. She can't do much if you dodge her Q. After you dodge her Q, harass her and poke her down. When she all-ins you, Ult her away as soon as she Ults you; you will push her away and not get hit by the 2nd part of her Ult. At level 6, after she lands her Q on minions, be careful and know that she can E to a minion, E to you, and Ult to set up a gank for her jungler.”
HikariWoosh says “Diana hurts, and I mean A LOT! Don't worry taking damage early as she won't really have kill pressure on you till 6, at which point you should never overstep to the point she can E to you as you'll almost certainly die if she can get a dash reset ontop of you.”
lumihehe says “fuck this champion. very broken right now, complete and utter cringe. you beat her late game if you have some MR items though, so if it gets to that point then the game is winnable. otherwise it's not”
Edex_StarsUpYourASol says “There's not much you can do against her. Just shove wave and let your team do the work after you give them a kill or two.
Mid to late will still be super annoying, but this will depend on your team composition and posititioning. Do not try to hit her with abilities and focus on someone else.”
KayyeN says “Not a very popular pick on mid in 2022, but just as horrible for you as it was 4 years ago. Pokes you 24/7. Can interrupt your R with hers in every fight. You can jump away from her R but even then, she usually has her E still up to follow you. Generally, she just outdamages you in every 1v1. Try keeping up in farm and that's it.”
OSG Rewynd says “For mid, don't trade until she wastes W, or you can hit your W followed by your combo and getting out before she can W and outtrade you.
For Jg, go blue smite, counter her ganks, and try to mirror her clears. She outduels you, but you have greater utility meaning you can counter gank her fairly well.”
ze kraken says “Definitely an annoying laner. She can outpush you and get turret plates in seconds. She's also a mad gap closer. if you poke her down early, she should fall behind for a bit. Nevertheless, late game she will catch up one way or the other. Banshee's can cure her Q to avoid any resets.”
Super08131208 says “For Diana, just don't try to hit her with her orbs up. Dodge her Q's early as it can do quite a bit of dmg and wither you down. You can bait her orbs by Qing her and walking to her as if you are trying to get your passive off. At level 4, you can bait Diana by letting her hit her Q and let her dash on to you. Respond with your E, and combo her from there. Level 6 and beyond you literally win assuming you don't make mistakes.
”
Zoose says “If she lands Q, she outtrades you with her W shield, as it will soak up most of your combo. You'll have to bait her Q out if you want to win trades. Her Q poke will chunk you eventually, so avoid being hit as much as possible. If you are hit, stay back or she'll be able to E dash twice to you. You can use E defensively, but the mana will be an issue if you keep spamming. Stick to pushing and poking at safe distance. Diana lacks escape, so try to set up the wave next to your tower and be ready to set up for your jungler. At lv 6, she can and will go for a full combo anytime you get hit by her Q or she has a jungler nearby. Try to peel her off with W when you can. Pushing and roaming is effective, but if left alone, she will push towers fast with her passive.”
V1kt0r555 says “[Rune Keystone: Aftershock or Phase Rush]
[Summoner Spell: Teleport or Exhaust]
[Starting Item: Doran's Ring or Corrupting Potion]
[Trade her whenever she wants to trade you]
[Don't let her free roam]”
basrty1p says “Her E dash is quite fast , difficult to react but you can cast E to counter her if you can.
Try to use AOE Q and Worked Ground Q to harass in lane and find a way to gank the other lane.
Buy Zhonya's to deny her R.
She'll be hard time to play after 30 min since your team should have defensive item to counter her already.”
undeadhope says “Don't stack in teamfights, avoid her q so you can kite her and kill if she q you she can jump e and then another e so you can't kite her”
DabiDabi says “For Diana, just don't try to hit her with her orbs up. Dodge her Q's early as it can do quite a bit of dmg and wither you down. You can bait her orbs by Q-ing her and walking to her as if you are trying to get your passive off. At level 4, you can bait Diana by letting her hit her Q and let her dash on to you. Respond with your E, and combo her from there. Level 6 and beyond you literally win assuming you don't make mistakes. ”
Esrucnl says “Early game bit unplayable. She is WAY tankier and has as much burst as you except she can soak Fizz burst with her shield. Also wins the longer u fight against her, because of her on-hit passive.
However easy to punish if you have a decent jungler and setup a good wave for him.”
Azurio says “Go fleet defensive and trade her pre 6. Buy mercs as soon as possible, even hexdrinker if enemy jungle is ap.
try to dodge her Q with E. Can trade pre 6, but respect her level 6 and protobelt powerspike.”
ddieguito_es says “If she gets kills before 6, you've lost lane. She is very dangerous since she can close gaps when you are still w/o ultimate and defensive items, which means you have 0 defense. Don't let her dash to you! Pick Hail of Blades. After lv6, if you hit a few Qs and E-R you shouldn't have a problem. If you hate playing against Diana, maybe you can consider taking exhaust.”
beansoce says “Try to abuse her early and space her, only trade with empowered q because her shield is very strong. You can cancel her 2nd e charge if you pool it early game. Save your pool foro her ult once she's 6.”
MrBlivious says “If you know she has ult, save your e to either escape her when she dashes to you or when she ults you, if not she will one shot you with her ult.”
zRawen says “Na fase de rotas você amassa ela, depois que ela fecha uns itens e tem ultimate ela te destrói. Você precisa ganhar no começo e criar uma vantagem muito grande entre ela e você.”
NathanPyke says “High mobility and burst but she has good resistance so be very cautious when facing her , you can kill her early game it gets harder in late game”
KyogoEntity says “Play around her W cooldown, her shield makes it optimal for short trades and if she has conqueror she WILL out damage you if she lands her Qs. Carefull post-6 she has good gank set-up so try to avoid being in a bad position. ”
Kato Taosaku says “Diana is a very difficult matchup due to her nature of being very tanky while building full damage items but, is not impossible to kill. If possible you need to wait for her to engage onto you, preferably when no allied minions are near by so she cannot dash out of tower range. Then you must simply dash out of her dash range. Although what I said is confusing if you don't give her a way to dash onto a target she cannot escape while under your tower. Another way to counter Diana is to buy Zhonya's Hourglass, this is because if you can use Stasis against her Ultimate, she will lose a majority of her damage resulting is a better chance of beating her in a fight.”
Berdasco9 says “Este campeón esta prácticamente diseñado para hacer counter a Katarina, la única ventana de tiempo en la que podrás matar a diana es en los primeros 3 niveles antes de que se backee y vuelva con un doran extra a partir de ahí es inmortal, pide ayuda al jungla y reza para que no te one shotee.”
Chocodino009 says “Pretty easy matchup because her gameplay is very predictable, you can dodge her r and q with your e, and even e her when she uses her dash on you.”
V1kt0r555 says “[Rune Keystone: Summon Aery]
[Summoner Spell: Teleport or Exhaust or Barrier]
[Starting Item: Doran's Ring or Corrupting Potion]
[Play safe early]
[Dodge her Q at all cost]
[Ask for your jungler to help]”
donidaking says “Diana isn t played midlane current patch but you might meet one tricks.
Poke her out level 1 as she might start W , if she starts Q try to dodge it and poker her back.
If she goes conqueror she wins longer trades so don t let her stack it.
In this matchup you need to be careful at level 3 since she can gap close to you , in case that happens auto+Q+short E and disengage with phase rush or just pool out if you went electrocute and just sustain back up.
You can let her shove in early but it s better to match her push since you can bully her.
At level 6 her burst is pretty dangerous you can pool her Q so she doesn t get an E reset or pool her R.
Careful of the instant Q+E diana combo as it s not so hard to pull off.”
Supp Ahri says “She completely destroys you when she is played mid in the jgl she is not much of a threat to you but dodge if she's gonna be your lane opponent”
The_Unf0rgiv3n says “In order for her to highly damage you, she has to come into your face. Keep in mind her E always places her BEHIND you. Land your full combo on her and you will outdamage her in lane.
For after later in the game, get zhonyas 100%!”
Ahri Simplord says “Low cooldown shield,high damage hard to dodge Q, if she uses her E on you and ults you after you press R to get away from her, you're pulled inside and get hit by her R no matter what. Pretty bad matchup in general.”
Malzahar MID says “A character called tank assassin is very hard to kill as malzahar I recommend banning or dodge the game, diana can kill you with e + r”
Dustyacer says “She has mana problems mid. E is really good against her combo (q,e,w) as well as her r (it's delayed so its easy to block, make she u doesn't get behind u with her e or flash, so use e at the last moment)”
Bundif says “For the same reasons as Katarina, Diana's damage is low effort, low commitment with high survivability and low windows for punishment. Not to mention her recent buffs to her passive. Yay less reason to land skillshots.
Serpent's Fang can also really help against her.
⭐Basically any champ that buys Seeker's Armguard into Zhonya's Hourglass can give you trouble. ”
Haydoslang says “annoying match up, trade when her Q is down and care for early all in. Can win at 6 with health advantage, buy 150g health pot on 1st or second back.”
V1kt0r555 says “[Rune Keystone: First Strike]
[Summoner Spell: Teleport or Barrier or Exhaust]
[Starting Item: Doran's Ring]
[Play very safe and try not to die early]
[Buy Banshee's Veil]”
soulentt says “Diana has shield, long range poke, but she is short-ranged which makes her a bit weaker. Poke her with E but dont let her poke you. If you stay like this, it will be fine.”
Magmora says “Diana has great mobility and devastating AoE burst, but is easily manageable when you know how she works. She first throws out her q, which arcs anticlockwise. Move in the same direction and you can easily dodge it. Without being hit by q she likely won't dash to you, and you can trade with her. She has very little waveclear, allowing you to shove and roam. ”
V1kt0r555 says “[Rune Keystone: First Strike or Summon Aery]
[Summoner Spell: Teleport or Barrier or Exhaust]
[Starting Item: Doran's Ring or Corrupting Potion]
[Recommended Mythic Item: Everfrost]
[Punish her whenever she last hits]
[Dodge her Q at all cost]
[Place your Gravity Field when she jumps on you then back off, repeat]
[Build Banshee's Veil]”
ChrisWasTaken says “Diana is very balanced :^). Somehow is tanky enough for 20 combos of yours. Nah, but you should win in the laning phase- when she throws her Q you can look to dash in to avoid it. If she engages with ult just ult her away.”
Fake Supp says “So much poke So much Presure
one of the champs that need Patience to just dont die to her defeating her is so hard the only way you can win her is to dont Stand in Opposite side of her cause of her Q Shape and get good trades before she gets 3 if she gets 3 you must only spam ping for ganks and dont get poked until you get one Roaming is actually the way to win ”
desch3445 says “She's got some nutty all-in, but you far out range her. Poke her down with your cannon & shockblast, and you should just win by attrition.
Take the Conqueror page; Even though poke is the win condition here, Conq allows you to also have a chance in all-ins, and I believe opening that up is far more valuable than a little more poke.”
ThePieBeam says “Her poke is annoying and she does a deceptive amount of damage but if you don't waste Q then you win any all in she tries pre 6. However, she really shouldn't be all inning you at all so just play either inside of her range (if you're very confident in hitting Q) or outside of it for slow farm. ”
UnxRuly says “She can trade back while stunned and brings more value to her team than you to yours if you don't roam well. Also hard to E her ultimate.”
Callmebee says “Diana is just too strong for you in lane, poke down when you can to charge Manaflow and keep your distance! Consider Exhaust and wait for ganks/farm up for teamfights.”
Eriosunx says “Pretty easy matchup overall.
Avoid getting poked too much level 1 form Diana's Qs.
Make sure you are healthy level 2 and level 3 in order to all-in her.
Avoid using your dash before she uses her Ultimate if you are in Ulti-range.
She can stop your Q-RESET becaouse her Ultimate has a mini pull/knockup.”
TcKatfish says “[Press The Attack Runes / Long Sword and Refillable Pots start.] Diana has a scary all in at level 3 that you need to be ready for. Her dash can be avoided and dodged if you can grapple instantly as she is dashing towards you. If you do this correctly you can win the trade SO LONG AS you dodged Q. If you get hit with Q back off and wait for it to wear off before trying to farm again. Post level 6 she has kill threat every time her Ultimate is up. Avoid being in range of her Q and just farm with your Q.”
lonestar1870 says “Slow push early and let wave come back to you. You win early if you poke her properly, but she can easily one shot you by level 6.
Go for poke and trades when her W is on cooldown, otherwise she will negate a lot of your poke.
Be careful tethering, her Q length and hitbox can be misleading.
Care her all in, she wins if she gets onto you and you can't peel her off.
You can cancel her dash with your E-Q combo.
This matchup is easy enough early game (as long as you avoid ganks), but she will 100-0 you if you ever let her on you after level 6. Play smart with your pathing and positioning, don't facecheck bushes. Try not to clump with your team in fights because of her ult.
Banshees will help you survive some of her burst, but Zhonyas is nice so you can just stasis when she goes in to dodge the damage.
Electrocute will help you kill her easily, but PR is great because it helps you get away if she does get onto you.
I prefer Teleport since it lets me sidelane and maintain early control of the wave, but ignite is good if you are confident with the matchup”
Desperate Nasus says “Diana is easy for Nasus if you manage to survive the early levels. Start with Q on level 1 and try to stack as much as you can. Diana 's level 2 is dangerous. The amount of damage she can deal with Q E AA E AA + Electrocute is really big. After you buy Sheen, wait for your level 6 and run her down when she jumps on you.”
IreliaS Secret says “Булит тебя на линии. Ты ее перескейливаешь. Если терпимо отстоишь лейн фазу, то считай, что выйграл игру. Изнурение или барьер лучший друг”
pwins says “Same goes for any assassin, be very careful in lane and try to look for an opportunity to cast your E on them when they try to go in on you. ”
livikattt says “Diana's Q does more damage than yours throughout the game, and once she gets on top of you, she can kill you easily. Be careful in teamfights, as her ult does more damage the more people get caught in it. Always be ready for her to all-in you during the laning phase, and once you hit six, keep your finger over your R.”
Miscake says “Lane semelhante à da Katarina com a única diferença de que Diana não tem acesso a corta-cura. Isso é compensado com uma linha de status base ridículo e um DPS com conqueror que passa a maioria dos bruisers AP, então faça trocas curtas fugindo com Phase Rush e tente manter uma vantagem de HP, uma vez que ela não tem sustain no kit. Se você jogar seguindo isso é bem tranquilo setar uma kill solo no lvl 6.
O powerspike dela com Nashor é maior que o seu com Protobelt, então tome cuidado na side pra não givar toda pressão que conseguiu abusando no early.”
WayOfTheTempesst says “Pretty even matchup. Windwall her Q so she can't reset her E. You can also just E out of her Q. Get Null-Magic Mantle if you really struggle with this matchup. As soon as you get Shieldbow, she can never one shot you and you just take over the lane easily. Try to always go in when she misses her Q. If she hits Q, just back up.”
WayOfTheTempesst says “This matchup is pretty even, provided you can dodge her Q harass. She is better early since she has
Hextech Alternator and sorc shoes. As soon as you get shieldbow, she can never one shot you and you just take
over the lane easily. Try to always go in when she misses her Q. If she hits Q, just back up.”
Katawina52 says “(Always go conq vs diana) You can easly kill her before her first back so lvls 3-6 mostly, but this is the only window you have and if you didn't kill her before that she will just win every trade thanks to her tankiness. If you look to kill her before her back make sure to E in when she uses her Q to dodge and prevent her double E. This should almost always win the trade and you can of course use this trick after her first back, but she will likely win with R and her raw tankiness. Else just wait for 2v2/3v3/4v4 fights or your spike item and you can be stronger than her (better go 0-0 than risk 1v1 if u think u cant)”
PlayCabex says “pretty easy match up , she is melee so you can just bully her in lane , when she fights with you lvl 6 , she will use her q probably and then jump on you , use ult q and go to e and w , you come out from your w and you do aa and q again and so on until you kill her”
eiensiei says “I'll take as much advantage of my range as I can before 3 - trades are easy to win when she has no gap closer and her Q is easy to dodge, but after 3 I'll stay away. She usually rushes a pure AP item (ex: Rabadon) and has more damage than Lux - she's also unkillable unless I can proc a full combo with passives, but if I can do that it means I'm in range of her E and very much dead. Her E has a reset when she uses it on a target afflicted with her Q debuff, so she can Q a minion, E to it, E to me and pull me in with R if I'm not careful. She's not a huge problem in lane, but turns into a monster later on.”
Drewmatth Taliyah says “MELEE = PUSH EARLY (LEVELS 1-2) - CARE FOR GANKS! (SPAM Q'S TILL 50-60% MANA).
Ring + 2 Pots if you want to try to go for the kills, Corrupting if you want just to spam ganks pre/post 6.
Killing a Diana is a bit difficult early on because she can just stay behind minions and use her shield when needed. Doing a full combo on her might get her to 20-30% hp but you will probably never one shot her unless you are very fed.
Her kill potential is enabled at level 3 but it's a bit hard for her to actually get the kill unless the Taliyah literally doesn't pay attention. After 6 just consider her a small time assassin and play accordingly.. Pick Ignite or Exaust for survivability and go for a Null Mantle early (some MR helps).”
Yeager says “She is tanky with W shield and she also has a lot of burst that you won't be able to match early game. If you get hit by Q, then she will most likely engage onto you. Dodging her Q can be hard if you're not familiar with how it works. It travels in an arc so you can dodge it by moving towards Diana when she's using it. If she wastes her Q, then she can't do much until it's up again because her dash won't reset without it. Play around her Q and W cooldowns. If possible go for super short trades early with Q3 knock up and disengage before she's able to proc electrocute. You outscale her super hard after a few items so you can always play the farming game with full defensive runes if you normally struggle against her. Diana's biggest weakness is that once she engages, she has no way out again. ”
xblademojo says “This is matchup called don't die early and you are gonna win. Diana is one of the most scariest champions in early game due to her snowball potential. Conqeror here is good.”
Polarshift says “Ryze struggles against champions who can hard-force an engage. She also gains a shield everytime she uses W. However, you have an advantage early on and can try to get her low before she hits level 3. She's also very vulnerable to ganks, since she's immobile; don't let her escape by jumping on your minions or jungler (if he ganks from behind, although that's not in your hands). She often won't engage if you can dodge her Q, since she only has one E stack/dash if she misses her Q. Just don't let her get in range of you. After 6 be careful. Later on, be VERY careful of her flashing into your team and using her ultimate / zhonya combo. You have better waveclear and roaming potential, so use it well. Learn important ability cooldowns through an external website and fight enemies when their abilities are on cooldown.”
Hullos says “Pre 6 is even due to her lack of cc, but post 6 she wins the fights easy and becomes a team fight monster. Avoid getting her fed, she has more carry potential that any other major threat.”
AP WormMaW Mid says “Even though Diana has pretty strong assasination potential, pre-6 you can freely harass her and abuse the fact that she is melee. After 6 its a bit harder, but if you keep your distance from her and harass her, it's not too hard to deal with her. Just don't try to be a hero and buy that MR against her.”
Vicksay says “While weak pre-6, most Diana's can ignore this stage of the game just by taking Teleport and ignoring a lot of your damage with her W while also pushing at the same time. Her burst damage is insane even if she doesn't have one item completed, a Q on you is a very high chance of death. Extremely high damage combined with a shield that makes her hard to kill, you pretty much have to play at max range farming with Q's and making sure she doesn't roam. Not much of a problem in team fights if you have a team that peels her and you also have a Banshee's, but oh man is she annoying to lane against.”
Avucado says “Immense amount of poke, damage (with alternator), and can very easily stick on you. After she engages post 6 you have to wait for her R to go off because if you E immediately there is a 50/50 chance you get pulled right back in from her R mid E. Try to get an E off Lvl 1 then after that you will have to play for hook poke. Her W will make her win basically all trades. Ask for ganks as it is the only way to kill a competent Diana in lane. She also perma shoves and pokes you under tower 90% of the time. Many dianas overextend and you can kill them under tower if you play smart.”
LunarVortex says “Don't waste your Q or she might run you down and force you to ult. Try to spellshield her ult. If you fail to do so, start ulting yourself and chain it with your Q if she stays inside it.”
Yeager says “She's free pre 6 as she can't do anything. Diana players almost never take cleanse so you can call your jungler early on for a easy gank because she will most likely push the lane with her W. After 6 you should be careful and not stay within range of her Q ever. Getting boots early can help you dodge her abilities while kiting back and forth. You mainly want to shove her and then roam because you can't fight a diana after 6 unless she messes up. ”
Eriosunx says “Diana is a pretty hard matchup, this one can be played with BOTH CONQUEROR AND ELECTROCUTE buildpaths, I usually play with CONQUEROR+BONEPLATING+MR IN STATS , starting with LONGSWORD+3POTS and RUSHING BOTRK, once you have BOTRK CLOSED you can face a pretty consistent 1V1 INTO DIANA.
MAKE SURE TO NOT GET POKED FROM HER Q and another must is AVOIDING TAKING TRADES WHEN DIANA HAS HER SHIELD (W) UP.
You will most likely lose every trade if she has her SHIELD(W) READY TO GO.”
Curt Mcbeltpants says “Diana is one of my favorite matchups, she will tickle you with her combo if played right with aftershock and merc treads and you'll usually win trades against her. During teamfights look to ult the teammate she is focusing.”
Fuzzmonkey says “Diana is a bit of a nasty match up since she can deny your burst with her W. Try bait this out with your Q. At level 6 make sure she never gets a Q on you, otherwise she'll follow up with E and it's very hard to get away from her since she can also deny your W with her E. Look for open spaces when her W is on cooldown.”
Yeager says “Pre-6 she either plays passive or shoves with w. You can easily control the lane.
Post-6 be careful especially if it's the burst diana build. Getting a banshee's after ludens echo is great into Diana because she really struggles removing that shield.
Being immobile and melee makes her super vulnerable to ganks, so fi she starts w and constantly shoves the wave, call for your jungler and setup some free kills. ”
crabbix says “She can shield herself to avoid a lot of trade damage, and her ult is uncomfortable for you to face. You usually can't 100-0 her, try to focus the other squishies.”
Urpog says “Midlane: Diana's one of your most favoured matchups midlane, she's an assassin which Urgot is incredibly good against; then she's a melee champion which you're also incredibly good against, there isn't really much advice I can give you in this matchup, once you encounter it you'll understand the amount of leverage your champion has against her, if it goes into the late game scenario you still out-duel diana, if you do fall behind going wits end would remedy any of those issues. Jungle: Diana again, very easy to deal with. You should be actively pathing to brawl her early game; try and gain intel if she's starting red or blue and start the same camp so you'll meet up with her at some point in levels three to four, you want to brawl her since you're stronger than her for the majority of the game, even if she gets ahead your tempo with the predator set up should be able to match. Be mindful that when she dashes to you she's dashing through you and she'll end up behind you, she has dash resets and a knockup which you can buffer with your E when timed correctly so it's pretty freelo for Urgot.”
Dj Memelord says “Just go normal Garen vs this. Bring out the conq + resolve tree page and smash her during lane phase. IF you leave the lane she will push all ur platings in a matter of seconds.”
Fuzzmonkey says “Pretty dangerous champ to play against after level 6. Would recommend getting of as many poke as possible as quickly as you can. If you Q - E then W make sure this is done as fast as you can since she can deny the W damage if your stun comes off. Stay away from her Q at level 6, since this will be her chance of getting onto you. Waveclear and roam if possible. ”
Akali187 says “Use your E to when she dashes towards you and hopefully you will dodge her Ultimate. You should beat her in lane and in 1 v 1. But it is a skilled match up and she has strong poke and engage.”
iZianni says “It's a melee champion with very high bruiser stats, your damage might not stick as well but if she poorly optimizes her items she will explode :).
Avoid taking Q damage for free by standing opposite side of her Q arc,
She'll try to force all ins by using multi-charges to close the distance but if you're holding E you can disengage this easily.
The real issue typically lies with the side lane if she picks up enough tank stats. ”
Eriosunx says “You will find her more often in the jungle but sometimes can be played mid as well.
Is not a hard matchup for Yasuo due to his insane mobility.
You can bait a trade, force her to use her shield and then start trading again with her shield down.
You can block his Q with your Windwall forcing her to fight you without E-Stacks.”
MikeVix says “Diana has good poke. Try to dodge Q because if it hits she is going to all in you with QEWE. When you get ult try to dodge her r with yours.”
angeLoon says “lethal Dblade in Resolve conditioning and unflinching.
diana is feels pretty annoying to play against,i feel like diana can be 0/10 but she can still kill me.
in laning phase try to sidestep her Q and trade when she doesn't have W
be careful with her W it can turn the trade into her side if she have electrocute.
”
Kords says “I haven't played vs much Diana but I have managed to beat all of them, she is really easy to poke out pre 3, and she doesn't have reliable waveclear that early on, therefore you can look for roams. Pot 3 if she lands her Q she can engage you easily and outtrade you, killiing you post 6 with a similar engage. She engages on you and you die with the amount of damage she can dish out. I use exhaust into this fight. She has a lot of surprising burst. You are a better teamfighter, but she can delete your ADC and you in no time. wth pulling 2-3 player together preparing them for her teammates. So peel for them by stunning her and exhausting aswell.”
TheoRut says “Don't try to 1v1 her at any stage of the game unless you are ahead of her by an extreme amount. She will just Q + E you and you will most likely miss your Q + E wich means you are dead in the majority of cases. Since she can just E you again after you E her.
Phase rush is recommended.”
rCadeKing says “guides say that diana counters qiyana so they will pick diana into you, buy hexdrinker if they have more than 1 ap champion (count ap supports as a champ)”
ShokLoL says “Reasonably difficult because Diana is so tanky, if you save an E for when she dashes onto you it should be favorable for you though. She's also very gankable.”
Yasukeh says “She can definitely do enough damage to kill you pre 6, but if you don't let her sit on you and do damage, you should easily be able to win. Try to bait out her shield by auto > spinning away, then going back in next cooldown. New diana stat checks you for a bit, especially before you have ult. If you can burn her cooldowns, you should be able to win a fight with her. Trade with her after she uses her shield, and right after she does her third auto attack. ”
Dr Eggmund says “Can counter you very hard as Vladimir, have had lot's of trouble against this matchup as she has the CC that can kill you before you do anything to Diana. Farm and play smartly, you should be fine at 6 with an all in however be cautious at all times. Rush spirit visage if you aren't confident and farm with increased heal until you are stronger.”
iZianni says “This champ is very strong in preseason, has multiple gap closers and self cc along with a shield. You might be able to bully her the first couple levels but her mana usage is so low that you'll eventually find yourself being poked lower than her. It takes one E-Q to combo you into the ground.
Avoid moonlight.
”
Ambitieux says “With new Diana rework Diana doesn't have the damage to kill you in lane early. Take magic resist runes into this and have ur Charm ready for when she is dashing. If so you should win the trades. Keep her pushed in and autoing her under turret. You can look for ulting out of her ult but it will barely not make it, so try to get a nice charm in if possible and ult out and you should be good. You need to watch out for when she is fed late game, may need to TECH in a negatron. Other than that its all up to the user in lane if she gets big enough. Id suggest getting jungler help but if it's too hard maybe looking to gank early could be better. It's not that the lane is unplayable its just hard to survive if she is too ahead.”
Baion says “Just farm safe, really. Her potential to kill you is amazing, primarily if you hit E and use Passive. Rush Lost Chapter and then Stopwatch. Ask jungler ganks and good luck!”
iZianni says “If she ever Es on to you, you will likely die.
Diana is a mage-bruiser which makes it EXTREMELY DIFFICULT to kill her because of increased HP pool + magic resist.
You shouldn't really ever win this match up, but if you're playing safely she shouldn't be able to kill you either unless you get Q-E'd, E'd from a minion.
Farm lane, just don't die!”
kindo says “She can almost never go in on you pre-6 (like any assassin), and she has no disengage. Once she engages, you can ult if needed and execute her out of ult with your E, she needs to ult to push your ult no matter what.
She'll likely farm lane with Q and use W for any poke - the cds early are longer and deal less damage than a lot of other assassins mid and he has no hard CC (barring the short knockup from her ult) making it easy for you to hold ult until she uses hers. Wit's End is also a good third item vs. her so you may not even have to drop your ult with it + shieldbow.”
Candyness says “High burst damage and mobility. Though you can punish her somewhat since she's a melee assassin, you don't have much gain either as you're not exactly long range.”
BIG BRAIN MAN says “You can somewhat contest her in a long trade early on, especially with conqueror. (unless she has it too) Get hexdrinker. If she engages onto you, do not be afraid to trade back, you can't let her get free trades. Walk into the middle of her Q curve to try to dodge it. ”
Coldsong says “Diana has some of the highest burst in the entire game. Watch out for her Q, as it makes her E able to be reset. Her shield absorbs a lot of damage if she has a lot of AP, so make sure to wait it out before fighting her. If she ults, try to Q to a minion to get away since it deals a lot of damage.”
ParkboyYT says “Super Hard Matchup. After level 6 IT IS ESSENTIAL that you don't let her land a careless Q on you or because she will instantly e and r and you shouldn't expect to live after that.”
zedlove6969 says “Yes, you can dodge diana ult with you're ult, but she can go Zhonyas Hourglass, and any other types of armor, and you're completely screwed.”
resetwice says “She can farm safe and also push and get towers fast so pay attention. She can E your W so no passive proc. Similar to vs Akali, only trade when she all win first. If it’s hard you can try hexdrinker. Fortunately, Serpent’s Fang is a very good item and helps you a lot against her (less shield) so you can buy before your mythic. Also, if you’re behind you can try jump a all if she R to avoid being insta killed! BEST RUNES TO GO: CONQUEROR”
Kessi says “Diana's also a pretty good example of a skill matchup. Any time she has her W down, go for it. If she's holding it, take bush and go in with E+Q, and most likely she'll use it, then run away. Besides that, it's all about not getting damaged with Q's and getting traded. As long as you dodge at least one Q, the trade is safe.
Go Mercury Treads or Mobility Boots. ”
Sylvan Lore says “Diana is definitely one of the tougher match-ups for Orianna. It takes a lot of time to learn how to dodge her curved Q, but just try to remember that you have a better chance of dodging it if you walk sideways that if you walk directly away from her. She has tons of dashes and is very deceptively tanky. Early levels it is your goal to pressure her as much as possible while not getting poked out by her Q. From level 3 on, she will most likely win any fair trade where you have not poked her down beforehand. I would highly recommend not trying to 1v1 her without jungle pressure or a clear understanding of how her champion works. Merc treads are fine here if you are really struggling with the matchup, but even they wont help you much. Teleport would be fine if she took it, but given that most Dianas take ignite, Barrier or Exhaust are likely better her. She will often splitpush in the midgame which you can match so long as you have a Zhonyas. The most likely way you will lose to her is if she gets a flank or you get trapped in the jungle. Do your best to maintain vision and distance on Diana in and around any mid/lategame teamfights so you aren't caught in the burst and can peel you team. Standard runes should be fine against her but potentially a stopwatch since zhonya's will be crucial to avoid her predictable burst.”
Wholesomefrog says “She can dash to you from miles away, try to keep distance and poke her so she falls behind. This will also help your team a lot because a fed diana can easily 1v9 the game.”
Saddest says “You can win a 1v1 until she puts a point into her shield. Extremely tanky for whatever reason. Use your Shunpo to avoid her R, and you will win the fight.”
livikattt says “THERE IS NO FUCKING COUNTERPLAY TO THIS FUCKING STUPID ASS CHAMP HER Q HITBOX IS STUPID AND HER ULT JUST ONESHOTS FOR SOME FUCKING REASON YOU WILL BE OUTDAMAGED BY HER AND DIE”
Yumi Project says “Depends on Diana. try to stay on her left to avoid her Q. If she run conqueror u cant win. if she rush electrocute just auto her till dead.”
Impossible2Gank says “She can be annoying to deal with ever since the update gives her a dash prior to 6 now so just feel them out to see how they make plays before making one yourself.”
ReapeRGP says “I totally hate this matchup, as much as I hate to play against fizz. If she gets 1 kill then she snowballs. She has a shield, one-shot potential and can harass you. Just farm and play safe and try to call your jungler if you feel you can kill her or burn a flash. ”
duhnx says “This is hard but can be done. Be very careful, as autoing her doesn't even out trades due to her passive. Her ult also hurts a lot but if you save your E for that, you are basically in the clear. If you don't hold E, she can R you as you use E and leave you as a sitting duck. Just be careful as she can one shot you quite easily.”
King Turtle says “Her all in is dangerous, but your passive shield and surprising burst early on will negate most of that. Once you hit 6 it's difficult but you can get out of her ult with E if you're fast enough. She's easy poke and as long as you aren't letting her hit Qs all lane phase it's a good game for you.”
richardlized says “Diana can easily win this matchup if you make mistakes early on in laning phase. Never try to all in her (pre-6), don’t waste W (or else she can just Q E W you or zone you), wait for her to E at you and W AA Q E backwards to even out a trade. Swap to W after to avoid the damage from diana. After six, with an health advantage you can WEW forward ignite her, and start autoing her until she uses R, which you can easily dodge with your R.
”
Katasandra says “[1] Dodge Q.
[2] Back off if she hits it. If she goes in: use Q, autoattacks and use W once she tries to walk away from you. (or if she chases, use W to create distance).
[3] Can ult her ult.”
Hienaa says “She cant win trades vs you at any point of the game, if she doesnt build seekers you insta win the game, always try to all in in every level, you always have advantage, but try to respect her W”
xMetix says “Diana often runs bone plating which you'll need to take off before committing to an all-in. Unless she's fed you should win 100-0 fights but start them by walking up with root/invis not with your E. Keep the point and click dash to follow after she tries to disengage. Her poke is much easier since her Q goes through minions and her short trades are much better due to the big shield she gets from W. Try to abuse shield cooldown.”
MikaeraKun says “Very tough and very hard matchup, she is basically impossible to play against if ahead even slightly, so try and harass her with your jungler.”
DabiDabi says “Diana's orbs is the biggest problem, wait for her orbs to run out then all in her if you can. And try avoiding her Q since it sets her up for her combos.”
Nanelol says “Diana's orbs is the biggest problem, wait for her orbs to run out then all in her if you can. And try avoiding her Q since it sets her up for her combos.
”
ok0goi says “As mid lane:
Try to poke her down before 3, by trading heavily with your long q reach.
If she's low,(<40%) she will most likely not want to all in on you early.
If she does decide to all in, quickky use your w to stun her and win via AA.
IF she's above half, consider your own health as well. If equal and slightly above, possible to win fight. Otherwise look to heal through minions using q and autoing.
Post 6: You can kill her alone, but in a teamfight be wary of her ultimate, she can do massive amounts of damage.
For Jg, you can win scuttle fights at level 3, as your early game is stronger than hers.
IF she is looking to make plays on your laners, recommended to countergank, as you will most likely be able to turn the fight
If not, look to get other lanes ahead.
recommended build: Immortal shieldbow
Possible build: Divine sunderer”
tozosi says “She can negate some of your burst damage with her W, so generally look to avoid trading or going all in if she has it up. She can't exactly all in you until she has her ult (unless your super low in lane),”
TheSecretsWithin says “During the laning phase, take not of her passive, so you don't take unnecessary damage while standing in the minion wave. Diana's kit is very reliant on her landing her Q, so if possible, avoid as many Q's as humanly possible, as it results in her not getting her E reset, which guarantees that she will stick onto you for at least 2 seconds. If you manage to dodge the Q and she still E's in, you can just R away to avoid any more damage from her W or AA's and even possibly her R if she was desperate enough to risk her R like that. But you can just wait for her W to go away and re-engage as her E should still be on cooldown, but try to wait till she has wasted her passive AOE auto-attack as that does deal more damage and her bonus attack speed she gets after casting an ability.”
3Riptide3 says “Pre- 6 you can bully her but after that stay away. If she lands Q on you wait out the moonlight. her threat is her double dash so if you can dodge her Q you might be able to trade, but you should shove. ”
glocal says “Avoid getting pokes from her q at early stages of the game and be sure to be healthy on level 2 or 3 to all in. + don't use your q too early because she can use her e 2 times. She can run away. Wait till she uses her e.”
Nanelol says “Pre lvl 6 its good and u can harass and poke her a bit, but post lvl 6 its just all in her favor. Rush zhonyas 2nd item, E as soon as she dashes towards you to minimize her dmg and follow up.”
TheEnglishman says “q poke is insane and ulti allows her of abuse your lack of mobility. Give up the lane and get what farm you can while looking for roams.”
Stacked fate by TheEnglishman | Twisted Fate Player
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TheDuskWalker says “All summs work. Electrocute. Conqueror and Summon Aery is a possible choice.
You can completely outrade her early game. Just kite her out and either wait out her shield or bait it so she can't block most of your early damage. ”
Nanelol says “You can somewhat contest her in a long trade early on, especially with conqueror. (unless she has it too) Get hexdrinker. If she engages onto you, do not be afraid to trade back, you can't let her get free trades. Walk into the middle of her Q curve to try to dodge it.”
Sanctuar says “Her all-ins depend on hitting her Q. Dodge the ability and harass her every time she tries to cs. If she jumps on you past level 6, punish her with your entire combo. ”
fanchessfan says “I sware every assasin matchup is the same.E when they go in, and post level 6 pop your ultimate and go invisible when she Q's you. Then either disengage or kite and trade back. Go double MR runes.”
shidonryoku says “Deals quite a lot of damage to it's combo, but you are stronger, only be careful with creeps. She also surpasses you a lot in mid game.”
StarTundra says “Diana is able to easily engage on Anivia with her instant dash and can interrupt your Q detonation with R. Her range is also a massive problem as you're not able to effectively zone her with any of your abilities, save for a long range Q. Pre 6 Anivia is able to hold Q to save for her dash but I'm not certain I'd recommend it as a lot of damage can't be prevented by it and she'll have a shield which weakens your trade. Take Comet over Elec/Phase and aim for Q's at long range for poke, E if it hits but don't auto and stay away if she'll get free of cc before you can move out of her range. Rushing stopwatch/everfrost allows you to dodge her ult with stasis and cc her before she can chase. Locking Diana down with CC is very important especially when fighting after 6, as her burst is devastating to the squishy bird. During Mid-Late game if there is a Diana on the enemy team, try to hang to the side and stay away from your allies, as you can then successfully lock her down and focus her for the kill, quite often saving your ally's life in the process.
Thanks to Matrixpl for tips on fighting Diana.”
ProdScu says “Diana's early damage can be devastating for Katarina because if Diana hits you with her Q and then she E onto you, she gets a fully reset on her E (Katarina's early game E reset its not instantly. It has a 2 sec. cooldown). You should play safe/roam to get ahead and try to get CS safe under tower.”
cookanarities says “She can almost never go in on you pre-6 (like any assassin), and she has no disengage. Once she engages, you can ult if needed and execute her out of ult with your E, she needs to ult to push your ult no matter what. She'll likely farm lane with Q and use W for any poke - the cds early are longer and deal less damage than a lot of other assassins mid and he has no hard CC (barring the short knockup from her ult) making it easy for you to hold ult until she uses hers. Wit's End is also a good third item vs. her so you may not even have to drop your ult with it + shieldbow.”
TheWerefloof says “She can dash straight to you, and her R can pull you out of your grapple. I don't like that, not one bit. Use your range to abuse her, and DO NOT get hit by her Q. If you let her hit you with that, she gets two dashes. If she dashes without hitting you with her Q, you can AA + cancel and use your Q to get a shield and some movement speed to get a safe distance away, and maybe even swing around her since she'll probably be in the goldilocks zone.”
luminyan says “An annoying matchup, but not unwinnable. Try and avoid her Q, and if she manages to hit it just back up until the mark goes away. If she dashes to you, punish her by Q+E. ”
Aethlo says “Diana has the wave clear advantage. ||
Diana wins pre-3. ||
Diana and Annie are even pre-6. ||
Diana and Annie are even post-6. ||
Annie slightly out-scales Diana. ||
Annie slightly outscales Diana. ||
Tip: Diana wins pre-3 due to her w shield - if she ever wastes/uses it, that is your time to trade... This concept continues through the lane. If she ever doesn't reset her e on a trade (with moonlight) then that is another good time to trade.
”
DarDarThePenguin says “Diana has strong all-ins at level 3 and can easily out burst and out DPS Yone in the early and mid game. Try not to fall too far behind early and feel free to buy MR components. Take the Standard page and double MR.”
TheMockingSnowman says “She can survive your all-in as long she has her shield from her W. I would recommend either trade when her shield is down or shove the waves and roam. You can go for a lvl 1 E with Aftershock to gain advantage in lane.
”
FrostbiteMW says “In early levels you can be annoying and poke her. After level 6 she is a bit scary. If she lands her Q just walk away, since she can easily jump on you and burst you. Just stand at max range and perma poke, this way you can win.”
FrostbiteMW says “In early levels you can be annoying and poke her. After level 6 she is a bit scary. If she lands her Q just walk away, since she can easily jump on you and burst you. Just stand at max range and perma poke, this way you can win.”
Sailor MOwOn says “A good Diana can close gap on you fairly easily, but I have personally not had trouble with her. She HAS to come near you at some point, either with her E following her Q or to last hit minions. You can poke her out really easily. She will roam, though, and that's a downside.”
Neekolai says “All she needs is one kill to one shot you for the rest of the game, so watch out for her. Other than that you easily hit E's on her again (beacuse melee champion)”
Little Planet says “Diana is exceptional at trading and will more or less always beat you in a straight up fight, you need to burst her from fog of war to have a chance.
Your waveclear is superior, push and roam.”
Excalibxr says “This matchup is a little bit easier this season, so you can outplay her in the early levels. Past level 6 you HAVE to bait her r before you r or you will die. ”
Joseph Evanss says “Use w when she goes in and try to stick on her, should lead to a kill. Don't use e to go in and poke unless it will kill her because she will combo you right before you go back and chunk you. You out scale her a ton if you go Wit's End. Go Bone Plating, Overgrowth + D Blade”
ahspaghetti says “always go conq against diana, try to only all in her when either her w or q is down or low mana. try to dodge all of diana's q, if she only tries to poke then you just win as she won't have any kill pressure due to low mana. you can also look to e in when diana tries to q you to dodge it, and look for an extended trade as her w will get rid of a lot of your damage. don't feed the fucking diana, once you start dying to this thing, stop trying to fight, you will always lose, go verdant, wits end if their entire team is ap. past 6, her ult cancels your ult, so don't ult her first, and always have e up in case she ults you so then you can just e away. NEVER TRADE WHEN SHE HAS W UP, YOU WILL ALMOST ALWAYS LOSE EVERY TRADE.”
zeldimi says “You can just poke poke poke. If she tries to Q and E you at the same time, pool so she doesnt get E reset. If you dodge her Q look for a trade.”
Black Shadow QIYANA says “Because of Diana shield and her Hp which is really high but she does alot of damage if you want to kill her early id prefer to have your jungler with you gank early and you kill her maybe 1 or 2 times and whenever she R use your R to push her back away from you so you can either dash to someone with E or dash away from her R with ur W”
7daysko says “Not as scary as she looks. If you dodge her Q, she will fall back and wait for her cooldowns. If she decides to all-in instead, she will have wasted her ulti's reset (and potentially, her escape), so you can easily out-trade her. Never use your ulti before she uses her E though, and don't let her snowball because she won't need to cast ulti twice to destroy you.”
peytonqt says “[MEDIUM/HARD] [PR/Conqueror] Dodging her Q is essential in this lane as if she gets on you her dash will add a lot of kill pressure. Wait for her to use her W shield and that is when you'll be able to engage on her. If she uses her W shield while dashing onto, Hammer Form E her away and do your best to kite her. Be careful if she has ult though because she can burst anyone if she wants to. ”
JoshAy says “Diana is incredibly strong but straightforward. Don't let her poke you out with Q and don't W into her shield. Diana will always want to Q-E-W trade early on. Dodge her Q and you can stop that. ”
JustMTK says “Diana is one of the most annoying matchups, although it's melee which should be good for Qiyana. The reason why is, is because she her kit allows to stop our burst damage (her W) and is able to trade better in the end. An option is to play it slow and sometimes hide so she thinks you went base. Then after she uses W to push a wave you go in for a trade.”
harris tegas says “she isnt problem because if she dives you with ulty you can do E , you might not dodge her ulty but you will go away and then its your turn to dive with the combo : E R Q R W Q.”
Sparklle says “i only added in a few champs that i saw with decent threat.
pretty much anyone who can cc you and engage hard will stomp you. when you get cc'd you cannot reactivate your Q and your ULT will stop. this makes you a sitting duck”
19Evoli97 says “Diana has extreme damage towards the mid game and so it can become quite dangerous; however, with just 1 or 2 good ganks you should be able to stomp this lane”
Mpegial says “While she isn't *hard to kill she does some major damage, the best thing would be to try to Outpoke her and deal even more damage while preferably dodging her Q”
Tauricus2017 says “She is very strong and deadly. If you engage on her, but won't kill her, you will most likely die as she crushes your small HP bar. Try to take short trades and dodge her Q. Play safe and use your W as an escape tool”
Lavishmouse1032 says “you mostly have to watch out for her q because it hurts and try to go in once she uses her w because her cooldown window is 15 seconds level one and most dianas upgrade this one either second or first and they cooldowns get lower”
Zileni says “Doable lane, just do not push against her early since she can run you down anyways. You can easily outtrade her easily if her abilities are down. One trick is that standing still while your Ultimate ghost is on top of you is a good way to bait out a Diana R, if Diana jumps on you and R's you can ultimate on top of Diana and win the trade.”
xoonaka says “Pre-6 she is pretty easy to kill, you can
outtrade her even with her shield. Just make sure to avoid her Q. After 6, she can do quite a lot of damage, but you should still able to win as long as you have ironspike whip.”
x_Kassy_x says “Before lvl 6, bully her. After 6 play under tower bc is not gonna be fun being one shoted over and over, also she gets really tanky for no reason.”
XD001 says “Very annoying matchup. Her Q is low CD and can chunk you for a lot if you don't get good at dodging them. If you do get hit by it, back up and wait for the mark to go away. If you get chunked low enough by her trades just back, she can burst you very quickly with electrocute + W + E + R combo and its not worth dying and giving her a chance to snowball the game. If she has wasted her dash or shield try to go in but be wary of her attack speed passive. It can bait you into engaging and just getting auto'd to death early. If enemy team has lots of AP or CC feel free to grab mercury treads or banshee's veil. Mid-late game you want to focus on 1 shotting enemy back line so they cant follow up on Diana's R engage. If you end up in a side lane against her you can solo kill her if you land a good stun with your full combo. Even scaling.
Take Elec + Sorcery page”
GabomanDeLegado says “Importante no darle kills en early y tener en cuenta qué runas lleva. Si tiene un Bone Plating hay que quitárselo siempre antes de hacer un trade, en caso contrario nos quitará mucho daño y no podremos hacer nada. ”
Luciiid says “Can take conqueror or electrocute. Skill matchup. Dodge the Q and you can trade for free. Her W shield makes it annoying to trade, so look to trade with her before she levels it. When you both get items she wins unless she's behind. Very hard to outplay diana as she has 2 dashes and cc in her ult.”
Noodles912 says “Take electrocute and play safe pre 6. After 6, save ult to escape her ult. Dodging her Q is key to winning, but it has a broken hitbox. Recall if you are low, and use AA+W if she engages. You outscale, and remember to walk opposite to the Q.”
mc_jojo3 says “Champions with a lot of dashes, cc and poke are big red flags for Shyvana mid.
Try to avoid her Q and make sure you have either flash or ult to avoid her ult.”
Havenia says “I can't talk about this, she's such a broken and easy champion. Her combo is practically one shot with electrocute, just use stopwatch and R.”
Noodles912 says “She's tanky and has cc. She beats you in extended trades, so go in, poke, and get out ASAP. When she is level 3, back off if she hits you with Q. Try to look for roams, by shoving first. If she wastes W or E, this is your time to punish. ”
FerretInADurag says “Lots of poke and a bursty ult, oh don't forget the mobility... Diana is not fun to fight. Bait out her dashes and pokes before fighting her. Save your E to escape from her ult, which does a devastating amount of damage. Lifeline items and Force of Nature are good against her. Take Zhonya's if she's fed.”
elnino9 says “Take advantage of her shield cooldown, she won't be able to defend off your damage. Setup Q dagger while she's farming. Know the pattern of dodging Diana's Q. Don't go for extended trades, know when to back out as her auto attacks will out trade you because of her passive. After she hits level 6, don't get hit by Q or she'll simply out-damage you hard. Don't use ult until she uses her E.”
PASS10NE says “I am not that familiar with this skill match up, but she's basically an AP talon. Avoid her Q so she can't use her E without cooldown. Be wary of her W's shield. You can try to all in her if her E is on CD.”
NuclearAkali says “A tanky mage assassin that can burst you to pieces if you play the lane wrong. Diana's shield can make trades very hard and her Q - E combo is very nasty. Try to trade with her when she is low on mana or has her Q or W on cooldown. If she refuses to use her abilities until you go in just try to get picks with your jungler in other lanes.”
Wunsch3957 says “Yasuo favored skill matchup. Try to wind wall or dodge her Q, and engage on her. Remember that you can also W her W, and dash out of her R. Conq.”
lordsaladito says “Tough match, try not to be hit by her lunar arc, so she only can dash once to you. When goes all in, back a bit to tower an throw your e. Once in level 6, you need more aware of the dash.”
Lot of Wind here says “You can windwall her Q and trade her early on. If she snowballs, she will be really hard to kill and will oneshot you, so don't try to play too aggressive.”
AkiraHopeXDDDD says “This match up isn't bad, Try to always bait out her W and after it's gone just Engage onto her and then you win the trade and she doesn't and get's fcked in lane”
Wunsch3957 says “Skill matchup in your favor. Q her everytime she walks up for a minion. And when she misses Q you punish her as hard as possible. conq/domination and flash/ignite.”
Twitch.Tv-LimitBreaker88 says “Easy to gank, easy to punish early. But be carefull at 6 and make sure you dodge her Q. Once you do, you have about 5 sec of free harass. You can try to bait her into an all in and shuffle her into your tower. Play agrro pre6 and then play a bit more cautious and ask for ganks.
It's all about dodging her Q”
Modern Giraffe says “Surprisingly not that bad. Ult her ult when needed and dodge her q's. She has engage but no disengage so gank your own lane with your jg as much as you want.”
Edg3Lord says “While she is a good engager and will deal great amounts of damage, you do eventually outtrade her. Most importantly, if you want to bait her into a fight, risk not blocking one of her Qs and then activate your W when you see she is on the verge of dashing or to block her ultimate, both which can be outstanding moves to trap her tethered in your E.”
Coldsong says “Diana has 0 crowd control before level 6, so bully her as much as you can. Once she does hit level 6, DODGE HER Q! It will cause her to reset her E, which in return will probably kill you without MR.”
OhReflects says “Not fun, not fun at all just dodge her q to stop her from ulting twice to get even more damage off. shut her down early. Finish the game as early as possible she is still a broken champion.”
BigFatCat909 says “Diana should be your ban if you're not too used to Zed. If you're experienced on Zed this matchup is only survivable with a Hexdrinker Eclipse rush.”
Bwonsamdilol says “Not so hard to lane against before her first back. If you don't kill before her back she is very tanky and will need jungle assistance.”
Hiimkata says “(Always go conq vs diana) You can easly kill her before her first back so lvls 3-6 mostly, but this is the only window you have and if you didn't kill her before that she will just win every trade thanks to her tankiness. You can go Wits Endvs Diana to survive WAY easier, however I would only recommend taking it if the enemy jungler is AP as well. If you look to kill her before her back make sure to E in when she uses her Q to dodge and prevent her double E. This should almost always win the trade and you can of course use this trick after her first back, but she will likely win with R and her raw tankiness. Else just wait for 2v2/3v3/4v4 fights or your bork and you can be stronger than her (better go 0-0 than risk 1v1 if u think u cant)”
ShadowSlayerMain says “Heavy Melee damage so just last hit minions, Hexdrinker is optional, use your blinking to run away so she can't use her strong Auto Attacks or W”
mrsuits says “When facing Diana, be cautious of her burst damage potential. She excels at engaging and quickly eliminating squishy targets. Position yourself carefully and be mindful of her abilities.
Diana's Q ability, Crescent Strike, is her primary poke and wave-clear tool. Stay mobile and try to dodge this skillshot to avoid taking unnecessary damage. Be especially cautious if she manages to hit you with the outer part of the crescent, as it deals increased damage and applies a Moonlight debuff.
The Moonlight debuff is a key aspect of Diana's kit. Her other abilities gain additional effects when used on targets affected by Moonlight. Try to play defensively and avoid trading with her when the debuff is active, as it enhances her burst potential.
Diana's W ability, Pale Cascade, grants her a shield and deals damage in an area around her. Be cautious when trading with her while the shield is active, as it can absorb a significant amount of damage. Look for opportunities to engage her after the shield has expired or been broken.
Diana's ultimate ability, Lunar Rush, allows her to dash to an enemy champion marked with Moonlight. This ability provides her with high mobility and burst damage. Be aware of her level 6 power spike and the potential for an all-in engage with her ultimate. Respect her ability to quickly burst you down if you're low on health.
Building defensive items like Zhonya's Hourglass can be effective against Diana. It provides armor and an active ability that can negate her burst damage for a short duration. Timing the active ability correctly can turn the tides of a fight and give you an opportunity to counter-engage.
Crowd control can be effective against Diana, as it interrupts her combos and prevents her from unleashing her full burst. Coordinate with your team to lock her down and focus her in teamfights, especially if she has already used her ultimate.
In the laning phase, be mindful of Diana's level 3 power spike. She gains access to all her basic abilities and can quickly burst you down if you're caught off guard. Play defensively and try to farm safely until you have enough items or assistance from your jungler to trade effectively.
Vision control is important when playing against Diana. Her ability to engage and assassinate targets makes her a threat in roaming situations. Warding key areas and communicating with your team can help prevent her from snowballing by picking off unsuspecting allies.
Finally, keep track of Diana's ultimate cooldown. It has a relatively short cooldown, especially when she hits multiple targets with her Q ability. Avoid extended fights if her ultimate is available, as she can repeatedly engage and burst you down.
Note: Be cautious of Diana's burst damage potential. Dodge her Q ability to avoid unnecessary damage. Respect her abilities when the Moonlight debuff is active. Engage her after her shield has expired or been broken. Be mindful of her level 6 power spike. Consider building defensive items like Zhonya's Hourglass. Utilize crowd control to interrupt her combos. Be cautious of her level 3 power spike. Maintain vision control to prevent her from roaming. Keep track of her ultimate cooldown.”
UnoTrickCho says “Kind of like the akali matchup but harder, the fact that she can instantly stack conqueror makes it a rough matchup. Just try to land your q's and wind wall hers. Despite being a terrible matchup, you can actually run conqueror against her.”
lenithebot says “Diana has good poke with q and has her E to get in your face and all in. When she lands a q prepare by putting a soldier behind you and using e to get out before her all in. After 6 if you get in her R use your r to disengage make sure she does not have e up so she cant e to you through the wall.”
Mirster says “Even though her R was switched up with her E, Diana is still quite a hard egg to crack. Wait for your jg, take waves and play safe. Go ALL IN when she uses her Q on minions or you dodge it out.”
ParkChnm says “Somewhat annoying matchup, you have to charm her dash. That's it. You can push her into tower and bully her, but you still have to be wary of her dash. Try not to let her get strong, whether it be from roaming or you feeding.”
oxydon141414 says “A good diana will just stomp you, she's way too op and has a lot more damage than you do. Just watch other lanes and look for roam opportunities.”
Jnewbringspain says “Really no threat to you. She is at a huge disadvantage being a melee character. Any time she goes all in, slow her with Vorpal Spikes and land an easy Rupture. Throw out Rupture whenever she tries to farm too.”
wildersovereign says “Very easy matchup, all things considered. Unfortunately, you don't have the poke early on to bully her out of farm, but it's very unlikely that she'll be able to kill you. Her R is pretty telegraphed, so be sure to shield it. Don't waste your Q if she has you marked with Moonlight, because she'll take the opportunity to all-in you. She is squishy and lacks a proper disengage tool, so she is very easy to kill as long as she doesn't one-shot you. ”
Nevemlaci says “Even lane, if she lands Q disengage because she can E you twice. If she uses her ult she has no more CC so wait her ult then use yours.”
ITSDEBEAR says “Coinflip matchup. 1-2 kill adv wins the lane if you know how to position.
Electro and Predator are viable but in general going predator and roaming makes it bearable”
rajsovsky says “She's pretty annyoing and has a lot of potential to kill you in early game, also has a lot of damage, so try to respect her. Depending on her playstyle you need to decide if you need wraiths here. Be aware but dont be afraid to take trades like Empowered Q>AA>E>Pool(W).”
invalidd says “Really hard matchup because of her tankiness, hook her when she jumps you with Q E combo, post lvl6 wait for her ulti pull before you E
or she will drag you in with her, E lvl1 can work. Easy to setup ganks on.”
Aikairi says “You win level 2 and 3 as long as you don't get hit by her Q and she doesn't have Conqueror. One tip to dodge her Q is to go in front of her since it's a crescent-shaped skillshot. ”
SkellyBirb says “Diana can be a big threat because of how much damage she can do. You have to be careful with your shield, as she might be able to burst you down even if one of her abilities doesn't deal damage. Use your range advantage and shield her poke early, but be careful once she hits 6.”
KASSAW1N says “Kass vs diana: Es importante que antes de entrarle tienes que tener en cuenta que gaste ella el escudo y la Q para que no utilice la doble E y todo su daño. Ah, y no gastes tu Q , úsala cuando suelte su R (y maxeala de segundas) y así mitigar su daño (compra eco de luden) ”
TheHostileCat says “Diana is hard, no lies. If she's good she can spam q-e-w and just keep chunking your health. Her empower autos are better, her tower damage and monster damage even more so and her ult can be easily used in teamfights, more effective than yours at times. Stomp her early if possible, get jg help. ”
Splaty says “Her Q will kill you alone so try not to fight pre 6 and try to kill her with your jungler so you don't risk yourself dieing. Just build a very big wave when she goes in you kill her”
PrimeRex226 says “Keep in mind her ult , when she goes for an all-in you can try and just ult out of it and then go for her or you can flash out of her ult.”
ezmod66 says “This can be considered major to extreme. If you are not careful with your positioning she will poke you down easily.
Her burst is crazy if she gets the q on you. Can double dash so care. at 6 if you miss step you are generally dead if you are don't have your wave frozen.
She can push a wave really easily and dodge ur q with her e. once she gets her first pack she will perma force push you in and roam. Ward river and spam ping your team mates.
In team fights Play the role of cockblocker and zone with your r while staying out of range of danger.
focus on freezing wave the best you can. cs like a champ call for jungle help. God help you :)
Matchup Difficulty: Painful.”
KatarinaScriptz says “She wins if you let her Q you many times, she does out poke you. To counter this I would say try to play it safer and go in when you can proc your Electrocute.”
Tortoise_Maniac says “- Absorb her burst with your W when trading
- You win trades hard when she doesn't have her W
- Push the wave and look for jungle 2v2's
- She spikes harder than you at level 6 so be careful
- Outroam her”
Big Shawn says “In the current patch, Diana is hard to face. She is a 1v1 master, just like Sett on the Top Lane basically. She is winnable if you manage to out-trade her early game. She will be out-tradable late game too, but she'll have damage too.”
BCota says “Annoying af you can actually take cull or DRing into this matchup and perma farm or trade. Her early trades beat yours but you heal so you win either way. After large rod you just barely beat her wait for 6 and poke her as much as possible then one shot combo and look to push wave and roam after you back”
ThePandaEvan says “Its mostly okay until after 6. Play safe and try your best to not get hit by her Q as she will most likely dash to you. Level 2/3 depending on when she levels her dash is a powerspike for her. ”
JustGalaxy06 says “She has a powerfull burst + shield and she can poke you with her q very easy . Just dodge her q-s and she won't be able to fight you 1v1”
Dafioske says “O es banearla o ganarle 2 Killers y apresurar el ítem mordedura de serpiente y fauces antimagis porque sino o gankear o te mata en línea no le podés hacer un 1 vs 1 por su escudo y si es que ganas el jungla te gankear o ella en late e su punto más fuerte”
Niqkl says “Diana depends on how good the player is, but generally speaking, she can negate a lot of damage with her W, and you need to watch out for her level 6 all in! If youre unfortunate enough to get jumped on, try to pool the ult damage when it comes down.”
FalleN3 says “Poke Diana as much as you can in lane, use your AA and/or (Q) whenever she comes up and tries to last hit a minion. By bullying her early in lane you can force her to have to last hit minions with her (Q) which will blow through her mana.
Try to keep your stun ready or almost ready (x3 stacks or so) at times that she might go for an all-in on you.
If you have your stun available, you should be able to burst her down and survive. If you don't have a stun, she will likely kill you. ”
Last Roar says “Her dmg early isnt amazing, but at the same time, you won't beat her, because of her shield. You can outroam her, her clear is decent so you still need to be weary. The main disadvantage of Diana, is her passive relies on her to spam abilities, and she doesn't have much mana. So you can force her to waste her mana on clearing and when shes low mana you can win an all in. If you can go even on trades you can heal whereas she cant.
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Obj: Clear waves fast, so she wastes mana. can trade early but avoid her post-6. Push and outroam her after 6.”
SkellyBirb says “Diana can dash in and one shot you. This can be a huge issue, but you can poke her down or burst her with your ulti. She can snowball hard if she gains a lead early.”
PROJECT BZ says “Diana can absorb a lot damage from Zed with her W shielding. She can also jump into you and do a lot of damage if you dont respect her. Shes quite easily beatable in a neutral state as zed can avoid so much of diana's kit but she is annoying to kill really.”
vCraze says “Diana is a very tough matchup for Xerath as she always has a way to get onto you. If you can manage to poke her early you may be able to take advantage but it is best to play safe and try to scale without giving early kills. ”
Sadkid says “This is a funny matchup. She can E onto you early but if she has no ult she is usuless. Keep in mind the interaction between your ultis. If you time it right you can portal jump when she ultis down and you will dodge the damage and likely win the trade. She is suspiciously tanky as well so don't get baited most times she will take more than one combo to kill. ”
OxiteoMyst says “This is like a zed that actually scales and is ap. Try to poke her out of lane and keep out of her E range as best you can. And dont get hit by her Q alot. If she hops onto you just phase rush out. If she gets on you place your W infront of you and run into it. You can also just place it on top of yourself if she doesnt have flash.”
SkellyBirb says “Diana can do quite a bit of burst damage early on if she jumps on you. You might need to build Verdant Barrier if you're struggling against her.”
WolfRider01 says “Matchup goes either way. If you are caught by Diana's all in potential, you will likely lose. If you are losing lane, take hex drinker before noonquiver. I suggest you try and poke her, along with attempt to drain her mana. Once she is low on mana she is fairly easy to take out.”
PedrinhoXD says “this used to be one of the hardest matchups, but this build gives tf means to run away from her as soon as you see her intending to engage you”
Katfire says “Diana has always been considered one of Katarina's hardest match ups.
She isn't as oppressive in the early levels now as she used to be so try to poke her down with Q and maybe kill her before 6, but take care after level 6. You can't really afford to press R when her R is up because she can cancel yours with hers. Even from behind, once she gets her core items she will be quite strong in teamfights. Respect her damage and shield.”
Hqzz says “Diana can be extremely aggressive with you throughout the entire laning phase. Your short range will make it hard to trade, and come out on top. Do not try and fight when she has ult up. Playing safe will allow you to scale and eventually be able to beat her. ”
Lavishmouse1032 says “stay out of range of her poke and keep poking her. Watch out for her ult if she gets it and the enemy jg is near or if their in the lane when it happens you as good as dead”
Cap Jack says “Super annoying matchup. If you can get an early lead to can outplay her, also you are stronger than her when full build. post 6 to level 16 can be hell if she gets ahead.”
MartyBG says “Skill based matchup. Try to poke her as much as possible pre lvl 6. As long as she gets her items its gonna be almost impossible to solo kill her.”
MagicalFartz1 says “Aery(or Electro) with ignite. Always stand outside the wave to make her choose to either waste her Q on CS or harsh. You can easily harsh her out of lane with Aery and Q. If she E's on to you E her and wait for her shield to go down then land your Q. You can doge her R with your R.”
economistastonks says “She is a though match up, generally a losing one. Her skills can hit you from far away and CC you into her.
This lane is an go in and go out constantly if you want to be even or winning. ”
Bobbab says “Shields. Dashes. Displacement. Poke. Diana beats you in all of these cases. Her Q does more damage most of the game she can shield your all in to come out victorious and she can engage on you when you have no shunpo. This matchup is very hard on the kat. Call for ganks, roam or dodge.”
MetaKnight13373 says “When Diana Dashes to you, you have a small window to charm her this prevents her from nuking you and also will chunk her for a ton. Most Dianas will be hesitant to go in on you unless you are marked this gives you a pretty clear indicator as to when she will engage. You can also use your ultimate to dash out of range of hers, and negate the damage. ”
TheFwnK says “Annoying with her pokes. Try to kill her before she reaches level 6. Or talk to your jungler to gank more on your lane and she will be 0.”
neverwanted2be says “The goal here 2 make a trade with ur "E" and make her lose her lose her "W". She ll try to poke u with her "Q" so FF+Domination is a cool choice. Her lvl6 procast is still very strong so when she reach lvl6 be caution.”
Raigiku says “She has a lot of burst and range, sometimes as Heimerdinger you will need to get hit and get close if you want to hit the grenade, but against Diana it isn't recommended, you could kill her but also get killed at the same time. You can use run exhaust to make the matchup easier.”
Grayified says “Diana is a very mobile AP assassin, similar to Akali. If you slowly poke and keep your distance while dodging her poke, you have a good shot at winning. ”
BreeAWT says “A diana pré rework era uma ameaça maior pra Katarina, agora ela só consegue cancelar sua ultimate com a ultimate dela e ela não tem toda hora então ficou relativamente mais fácil de se jogar contra”
Nazrat says “As soon as she gets level 6 she can just run you down with her ultimate. With the new protobelt build she is even stronger and has a lot more movement speed to run you down. Use your range early on as your advantage and play safe after level 6. You almost never win a fair 1v1 with Diana as Orianna.”
Daeydark says “If you can side-step her Q and poke with W, you will have a very easy time in the lane. However, if she manages to land a lot of her Q's on you and you're forced under tower, then you're not going to win for the most part. ”
aL3x888 says “Diana is storng against Zed if she gets ahead, Poke her and Trade when her W is down, and R when her second part of R comes down so u can dodge the dmg.”
KormitLeFrag says “She throws her bendy thing out before teleporting to you and basically killing you.
Zone her from the wave and deny her farm. if she misses Q you can punish her before it comes back in 2 seconds, if she hits then I am sorry for your loss.”
Yeager says “You're just a better version of Diana, which is also why she's never picked anymore. Just be careful of her burst and back off if you get hit by her Q when she's 6.
Push the waves and roam, her waveclear is bad compared to yours. ”
PH45 says “You can poke her down early but after 6 she can just all in you most of the time. Get some magic resist and play it safe unless you are really ahead.”
Lunasta says “Study how to avoid her Q and you'll win, if she dashes to you without hitting her Q, just dash through her, you'll get out of her ultimate range and there's nothing she can do about it since her E is now on CD, Don't get near if she got her W up”
FalleN3 says “Because Dianna is a melee champion it's possible for you to make things difficult for her in the early levels. You should try your best to zone her with your ball as much as possible and every opportunity you get, hit her with an AA. After level 6, Diana will become a handful to play against so make sure to use the early levels to deny her as much CS as possible and therefore delaying her items. She has no real escape so is susceptible to ganks, take advantage of this and call for jungle help if she overextends. Rod of Ages is a solid first item against Diana. You should take Barrier or Exhaust as your summoner.”
TheCatOfCheshire says “Pre 6, you have to harass her with AA, poke her with Q, but don't use your spells in her shield, your mana is precious.If you manage to get 6 before her, use it to engage and kill her. If not, wait under tower a bit to avoid the OS. Both of you are good roamers but her wave clear is a bit faster than yours so try to push a bit more to stay even. Follow her roam, but don't approach bushes if you don't have vision.”
Frixen says “Diana is quite difficult but not unmanageable. Do not all in her at any costs, try to push her in, and look to get out of the lane. You can't win any all-ins, so the only trades you should be doing is short pokes and kites.”
FalleN3 says “Very hard counter for you as Akali. If the Diana is anywhere near decent this is going to be painful. She can easily out-trade you and she gets tanky too. She has a shield, she get really tanky and once she hits level 6 you are in for a real tough time. You will have to dodge her (Q) during trades in order to negate some of her damage. Use your mobility to your advantage and try to out-roam her and get picks around the map. Farm as much as possible but be aware, this is a TOUGH match-up!”
Bouhhsolene says “Diana is quite free pre 6, but it start getting harder level 6. Against Diana, you should try to poke her with comet, and eventually aim for a kill pre 6, but be careful of her jungler. Once you get to level 6, farm, and get vision in the river to avoid your team to die to her roams. Play under turret and wait for ganks.
You have around the same impact in teamfights, except she can put her damage more easily than you can.”
FalleN3 says “Nightmare match-up! She has a shield, she get really tanky and once she hits level 6 you are in for a real tough time. You will have to dodge her (Q) during trades in order to negate some of her damage. Use your mobility to your advantage and try to out-roam her and get picks around the map. Farm as much as possible but be aware, this is a TOUGH match-up!”
Faithyatta says “A skill matchup slightly in her favor.
Try to use your Miasma (W) every time she throws out her Q on you. This way she cannot immediately use her dash to get to you. This can be difficult to predict, though, given that her Q E can come out a lot faster than your W. ”
ILuvLube says “Diana is extremely dangerous for yas her q has longer poke, so she can poke you alot and its not worth windwalling it because her q has low cd. Once you have low enough health she can just go Q,E,W,R and you're fucked so play safe, and ask for ganks.”
xAsuta says “Skill matchup. She is not that good early so your trades and all ins should destroy her. Don't let her poke you too much and respect her r.”
BloooodTV says “D-Blade. This match up isn't that hard, she can't really all in Pre-6 and even then if you have nado you can just R her and she can't continue. Outscales you. Take Fleet or Conq (Depends on team comp).”
Fadedreformed says “Pretty even if you don't die pre 6 then you just outscale her. Do not be greedy about cs at the start since she can chunk quite a bit of your hp with her combo if she hits q on you. ”
Shock_101 says “Dont ask for jg help post-6. She will turn the gank 100% of the time. Dodge her qs and be careful when she has ult. Go in pre-6 and get ahead in farm.”
DaggerTV_ says “Diana is a major threat at all stages of the game, she can canel your ult with hers, gets shield, and can outdash you if she plays well. Be very safe and dont fight her unless you are 100% sure you will win.”
Kaiev says “It depends on skill level for this. Land your e q auto for proct electrocute and half her hp down. Dodge her q because she can shred you hard. ”
Yuki H. says “Any melee matchups are easier to deal with, especially assassins who spikes at level 6. Zed does too, which allows him to create tempo for mid lane over Diana. However, pre 6, her DPS is greater if she lands her Q onto you as she can E twice (her old ult), and use her shield to soak damage while dealing more herself. Don't attempt to trade if she lands a Q on you, as she will most likely out trade you unless you happen to land double shuriken and e. Try to see if they have a hard time CSing under tower; if they do, you can keep shoving the lane in while poking with Q. Conversely, if they seem to be knowledgeable enough to CS under tower well, slow push the wave or freeze immediately. If shoving, always make sure to have your W up for escapes or possibly turning a 1v2. Always try to dodge Diana Q/E with your W/R since this creates a massive dip in her dps, allowing you to come out ahead. Respect her burst as her Q -> E -> E combined with ult and aas can pretty much take you down. ”
Proma says “Dshield
This is a very hard matchup. She has damage, attack speed, a shield and the ability to stick on you.
Very hard to get effect trades on her.
Rush tiamat and look for roams when possible.”
Chiefsnake says “Her being able to dash in on you make it very difficult to deal with especially with how much damage she deals. Post 6 if she dashes in on you, you'll want to ult her away if she ults or flash out of it”
Veralion says “Stat check her at level 3. She thinks she wins. She is wrong. Beat her ass. Don't let her whittle you down levels 1 and 2 and the lane is totally free. Her Q arcs from her right side, so juke to her left and move forward to dodge. It will take some getting used to. She takes turrets nearly as fast as you do, so don't leave her alone for very long.”
Grimkyle says “Diana is a major threat to fizz because she automatiaclly wins trades with melee due to her W her q plus e all in with conq start E and farm with that early and then all in her with with ult and save your e to trump her ult ”
RikudouDovahkiin says “Her burst damage is noticeable and terrible when you do not have any magic resistance, but your sustain is kinda outmatched in this 1v1 scenario. Don't give her free scores and try to focus her in team fights for her low range is an advantage for you (despite the cost of additional MR she can get), also she can utilise chances given and eliminate your squishy teammates easily, so unless she's totally useless in teamfights, don't give her a chance of easy kills, cuz her damage hurt in late game (since she's also an ability spammer). ”
lessbedone says “Even tho she isn't as much of a threath like Teemo I still have to give her a "Major" status of danger. Her ult is the only dangerous thing, otherwise you will outdamage/outheal her.”
Nooldles says “Same with Zed but a bit more rough early into the game just because her Q is easier to land than Zed's Q. Saving W as a threat only used when she goes in first is the key in these assassin matchups. When facing a Sylas you hate when they don't use their W because they can use it to negate your damage when you go in and deal damage to you. However if you as the Sylas use the W on minions or full hp, the Diana or any assassin tbh has quite high kill threat onto you while your W is on cooldown.”
ai darkfluid says “If you know her kit and they know your kit, Viktor should win through poking in lane. Poke to gain an advantage, then either all-in of safe-farm. After lane phase, match her dash with stun field and ult, then Q out of her range so she can't follow as easily. Make sure not to leave your stun field as she can commit to a dash out to a target stun field's radius.
Preferred rune: Summon Aery/Electrocute”
Brentonlop says “Diana is very annoying with her constant Qs and her huge gap closer. Use your range to an advantage and bully her with auto attacks pre level 3.”
Iruminati says “She deal more damage than you, can stop your ulti with her ult.
You can trade her in early but after level 6 and firsts back, it will be very complicated.
Elle tape plus fort que vous et peut stopper votre ulti avec le sien.
Vous pouvez tenter de la tuer en early mais après les premiers back et le niveau 6, ca va être très compliqué.”
Dzsuz says “Its a hard lane until level 6 after that u can all in her and have a big chance to win against her. Until level 6 try to farm and avoid fighting.”
snukumz says “You can farm safe against her, or try to poke her down.
Her poke is hard to dodge in my opinion because of the curve, kind of like Vel'koz Q geometry.
She will shit on you if she gets on top of you so keep your distance or just play safe.
You win teamfights. ”
GrayRiver says “"Very hard counter for you as Akali. If the Diana is anywhere near decent this is going to be painful. She can easily out-trade you and she gets tanky too. She has a shield, she get really tanky and once she hits level 6 you are in for a real tough time. You will have to dodge her (Q) during trades in order to negate some of her damage. Use your mobility to your advantage and try to out-roam her and get picks around the map. Farm as much as possible but be aware, this is a TOUGH match-up!" FalleN3”
1256 says “she goes for phase/electro=ez win you outscale after 6, she goes for conq you outscale after 11 and lose fights before, play it smart and around short trades
fleet+dom, electro if confident”
AZIR MEN says “Very strong champion right now, but not a hard matchup. Respect her Q as it's basically the only way that she will get on top of you. Remember that her dash resets if she gets a lunar thing from you.
Take conq or elec.”
LightningTemplar says “Diana is very strong in her current state, with the biggest issue being her tankyness. She has always been a strong counter to Zed, but with her mini rework she is actually threatening pre 6 as well. However, it is still winnable. Any decent Diana player will start W againsts Zed, if she starts Q you'll wanna walk in melee range and trade as much as you manage as your basic attacks + Q do more dmg than her basic attacks + Q at lvl 1. Avoid trading when her W shield is up. At distance, juke counterclockwise and inward from Diana. This will cause her to miss her Q. ”
LizzyElune says “match de skill.
en general muy parejo, evitar su Q a toda costa y jugar lejos de minions te da ventaja, si se tira, esperar al pull de su R y despues usar todas tus habilidades para matarla.”
SimonNGarfunkel says “Another balanced work of Riot. With conqueror you can actually goes for extended trade vs Diana. Just hit your poke Qs and dodge all her Qs /s. At lv6 both can kill each other, but don't engage alone. Wait for ganks and engage first and ult her ult.”
PepeOnDrugs says “Very hard counter for you as Akali. If the Diana is anywhere near decent this is going to be painful. She can easily out-trade you and she gets tanky too. She has a shield, she get really tanky and once she hits level 6 you are in for a real tough time. You will have to dodge her (Q) during trades in order to negate some of her damage. Use your mobility to your advantage and try to out-roam her and get picks around the map. Farm as much as possible but be aware, this is a TOUGH match-up!
”
JustAF0x says “She can burst and trade you very easily so be careful I dont ban her and i usually ask my jungler or someone of my teammates to ban her.”
evilforreal says “Pre-6 you can do great harass against Diana. Use RQ to poke her, and when she dives you, Hail of Blades/tether allows you to lock her down for more punishment.
After 6, don't try to 1v1 unless you have Zhonyas to dodge her ultimate.”
KataFlix says “Diana is a simple champ to kill, but what makes her a threat is her level, the more level she is the bigger chance for you to get killed by Diana, Diana will attack you and wait for your ultimate, as soon as you use your R she R as well to cancel it”
Debonair Karma says “Very hard matchup. Her shield blocks a lot of your poke early on so you won't push her out of lane that easily. Try to shove the wave and poke her under tower. After 6 stay away and ask for ganks. Ward botside, don't let her roam. Take barrier or teleport. Go ROA+Seraphs.”
Gageowago says “[9.24] Diana can now all in you at level 3, I'm not sure about her damage being able to one shot but she can for sure chunk the hell out of you. Avoid her Q as much as possible, and avoid her shield orbs if she goes in on you. Post 6 make sure you and your team do not group up closely (similar to vs Orianna) because Diana's new ult is literally just a more powerful Orianna ult and does more damage the more people caught in it. Before level 8 you can win trades with her for 15 seconds after she uses her shield. You can bait her to dash onto you if she lands her Q ability. If you are fast enough you can charm her dash and negate her damage entirely.”
BigFatCat909 says “I almost Perma Ban this champion. If you're up against Diana, it is possible to win but if she is smart enough to get Seekers Tabis, then there is 0 hope unless you have Conq and even then it's not a fun experience.”
topal says “even though she seems easy she is way to strong at the moment and you should respect her.the muchup is a bit favourable for you but again it's very hard to comeback if y make a single msitake.”
YunaDragoon says “Watch out for her abilities, try to dodge them. When she uses her shield she's strong against you, when not try to kill her if possible. Early game watch out for her shield if she uses shield and it's gone you have an opening. Try to kill her early around lvl 2 because of your all in potential with (W > Q > Auto > Ignite) if you can't kill her then just bait her and make her over extend (Try to get jng to gank you to kill Diana)”
Papapostolou says “You can dodge her R with your W (Sanguine pool), But still don't understimate her damage and her all in, she is strong after the rework so yeah. Care”
subwrxpotato says “People who play this champ are usually crutching hard on how easy she is. She has multiple dashes to get on you so max E to dash away.”
Kataspina says “Pretty hard matchup because the new Diana is broken. Conqueror with sorcery second and get nullifying orb. Rush hexdrinker and then diana becomes pretty easy to deal with.”
Lil Tidepod says “Diana can be really strong in lane against Ryze but she just doesn't have the range to kill him early on. Look out for her ultimate, as it can one shot you. Dodge her crescent strike and this lane is an easy win. If you fail to dodge it, however, be very careful, because she can all in you easily and deal enough damage to kill you instantly. Push her under turret and roam if you can't manage to kill her.”
JacWilly says “her w makes you do no poke damage, try to roam and get ahead, if you get ahead you will beat her, her waveclear will make it harder to roam and will punish you for roaming.”
Fhizzikx says “Pre6 you can play more aggro since she can't all in you yet. Be careful of getting hit by her q too many times because she can all in if you're below 50% hp. Once she hits 6 then she has kill pressure on you so if you get hit by her r make sure to flash the second part of her ult if you want to survive.”
Capparelli says “You kill her early with a good jungle gank and her game is over, she kills you early and yours is, Tiamat if winning, Hexdrinker if losing, engage the second her W shield runs out and just use your root to try and stop some of her burst ”
Giurg says “Strong engage. You want to avoid her Q and poke her until she's about half life. Pay attention to her ult since she can easily turn your engage to her favour with an R.”
tah11r says “U win first 3 levels, then she rushes seekers u can never kill her. In that case buy mobility boots right after tiamat and roam as much as you can.”
MartinMorningstar says “Ban worthy.
Better at teamfights than you. Can kill you before your ultimate stuns. Massive damage, very tanky, very mobile and typically goes conqueror.
Roam or ask for ganks. You normally dont win lane against her. ”
serruh says “try to root her in your minion wave and pray. this champion needs hard nerfs, you cannot play vs her at any point in the game(especially in sidelane). would recommend banning as well”
Kami_EU says “Even skill matchup.
The longer the game goes, the easier it is for you to 1v1 her, since after Wit's End and Mercury's Treads/Ninja Tabi's you will creatly outsustain her in longer trades.
Short trades, especially in early game are in favour of Diana.
”
The Venerable Racoon says “Takes some getting used to dodging the crescent, its hitbox is bigger than the animation. Her all in is very strong, poke for souls, and get banshee”
Inscaped says “Fat, engaging piece of self-hatred. Diana players do not like themselves and neither should you like them.
ALWAYS throw an E if it looks like she's about to jump, you'll never react fast enough and her jump is faster than your E cast time.
She hits her Q - roll your E immediately! They will not hesitate and you better not to.”
Polygon XVI says “Diana has high burst and can dash onto you with her Q>E combo and can easily burst you down. This match up requires a lot of patience early on, so farm from a safe distance with your W and you want to match her farm lane but you don't want to be close in reach to your own tower.”
ur_mom_gay says “Kind of a bad matchup for Zed. Her W shield can negate a lot of damage, so don't expect to out trade her unless it is on cooldown. After the rework you can dodge her R with your R or a shadow, so you can maybe win fights after level 6. She'll most likely have control of the lane unless you get a lead. Careful in teamfights to not get AOE'd by her ult, as you will most likely get forced out of the fight.”
chrisloths says “She's a really annoying matchup. Her Q is low cooldown, low mana, and really easy to land. Zyra can trap her and follow up with Q to poke her, however a full-engage Diana can be really dangerous. Like most assassins, Zyra's best option is to place plants and her ultimate on top of her to counter their engage.”
Sloyr says “Diana is really strong, her trading potential with her basic combo QEW is really high. She will always beat you in 1v1 (not if she trolls) so you'll have to roam and wait for teamfights to get some kills.”
waggles says “This champion goes 50/50 with Yasuo but if she is to be ahead at all she will insta kill you due to her kit, this means it is crucial to put her behind in the early game.”
ekkologix says “This requires A lot of skills ,she is a all-in champion ,and very weak when behind so any decent jungler knows you need early advantage,but to be sure ask for early gank.”
Eccentricks says “I had her as 4, but since Diana is more widely played, she is a large threat to low elo, and is now a 5...
The ult is deceptively good. I recommend playing safe until you can get it. Only go for Melee creeps with your AA, use Q on the others and try to stay out of the wave from her Q.
You will want to steal her ult and hold it as a threat. A good Diana player will respect it and back off, allowing more lee-way in farming.
A bad Diana will dive into you with her E and suicide because you will pop your ult and pull her into turret, either killing her or forcing a back. Try to bait this out.
You will want to play the lane safe and snowball off a kill.”
8wolf says “She used to be a slightly smaller danger before her rework. Now, since she doesn't have to wait until 6 for her engage combo, she is much harder to play against. Poke her from a distance and always keep a w stack and the e ready to disengage at a moment's notice.”
MrRiots says “Starting Item: Dorans + Potion
After Lvl 6 you have 2% chance to win lane. Im sorry.
distance is the key. Save your E until she Ults you. Punish her and move away.”
HeziEune says “You can somewhat contest her in a long trade early on, especially with conqueror. (unless she has it too) Get hexdrinker. If she engages onto you, do not be afraid to trade back, you can't let her get free trades. Walk into the middle of her Q curve to try to dodge it.”
Tehqo says “Ever since patch 7.19, your ult can be dashed over, which makes her more of a threat. She has a lot of mobility, and once you waste your Q, she can all in you. You want to push lane and abuse her pre-6. And just hope you get a significant advantage. If near your turret and she goes in, ULT HER towards your turret.”
NebuIa says “Diana is very scary. But, there is counterplay. She will be very close to you so bubbles are easy to hit. When she ults you, try to R away from it a split second after she pulls you in to avoid the damage. Phase rush may help a lot.”
TheBlueImperial says “Personally, I perma-ban this champion because she is ridiculously strong at the moment and counters Galio. If against her don't try trading just shove and roam. ”
Je Suis Azir says “She is pretty fucking annoying. If you don'y punish her early, and your jungler doesn't help, and HER jungler fucks with you, you can be in trouble. Essentially, pre level 6, you need to fuck with her as much as you can, and dodge her Qs. If you do those two things, you can win lane. Pretty even matchup in lane, but her kill potential is higher earlier on, be careful.”
DirtyBellyDC says “If Diana hits you with a Q, be ready E on yourself to prevent her from bursting you down.
Avoid her Q's and you should win. Watch out for protobelt dashes followed up by her Q.
Ping your team if Diana goes MIA as she will snowball hard if she gets fed off a roam or two.”
UroKuro says “Diana is just so dumb right now, she can get on top of you and just lock you down, and with that lock down on you you won't be able to move or dash thus leading you to die. ”
Impswitch says “you can bully her pretty hard early and roam since her wave clear isnt the greatest when she is getting smacked. dont let her just stand in minons and push for free! 6 just ult and win :p”
Dgraider says “Take comet into this and you'll win everything early without trouble(electrocute will also work but will fall off earlier). Don't let her scale”
GalioPlayer says “Diana is a big issue but with an aggressive level 2 to 4 you can win this lane in early ( late is still lost but you have equally good teamfights so it makes up for that )”
cobbzy says “Diana is a really difficult champion to play against in lane. Mostly you're looking to trade when she uses her Q to poke. Pre lvl 6 you have the advantage if you're up a level, make sure to punish them on this when they are trying to farm. Take doran's sheild, make sure to roam so you aren't too far behind her. ”
LightningDeceptigon says “Her shield makes her hard to kill and she's pretty much a great pick into most melees. She has incredible burst damage as well as sustained damage from her passive and low cds, so try to all-in her when she's low or when her abilities are on cd.”
matijez says “diana is a grat dueler if she gets near you you will be probably dead so all you got to do is stand near turrent and if she wnts to allin in you slow her with E and W and go under the turret”
vaske_lol says “She is very strong at all points of the game. She outbursts you early and typically wins fights unless you are able to use your R to escape her R damage. Pre 6, diana is easy to bait for your jungle. If you get hit by a Q, she will jump onto you and have no defensive gap-closer to escape the incoming gank. Let your jungler know this!”
psychopath midlane says “Same as fizz, but she is more tanky, you can fight her but you will have to outplay her alot, try to get help from jgler if its not possible, just farm and try to use your Wind wall if she tries in fights to throw her Q, same goes on lane.”
lewdog says “Diana does a lot of damage with her q e and even has a shield to negate your damage if you try to return damage. Her ult is strong atm so try not to engage on her post 6 unless she is low. Look for roams to try and get kills.”
LONERlSM says “With the new rework most of the Dianas I faced go tanker look to out scale her with csing evenly and trying to get short trades in lane. Rylias 2nd item”
N1VA says “Dianas Ability to harass Anivia early can slow down your item progression throughout the game. Dianas mobility with her consecutive dashes makes it difficult to land your slow moving stun ability. Match that with a well timed Diana Ultimate and she will cancel Anivia's Ultimate Cast. This leaves Anivia vulnerable while her abilities are on cooldown.”
DravensBukkake says “Ignite/TP matchup
Treat her like Ekko or Kat, except insanely aggro pre 6 and passive post 6. AA when she goes for cs/whenever you can, harass her, etc.
”
Mid Win Repeat says “Pre 6 you can stomp her. With jungle help you can stomp her hard enough that shes useless the rest of the game. She does hit quite the power spike at level 6 though just cast your E-Q as she dashes in and W her once she uses her second ult. ”
MarkeleleYasuo says “ If you block her Q you will win almost every trade and if you dont you will lose almost every trade, dont fight without windwall and use the E Q W combo while dashing towards her ”
SupaSnor says “Diana has strong trade potential, move back if she hits her Q, keep your Q for when she engages to get her of you or when she misses her Q. you can deny her ult with your ult, so make sure not to waste that.”
Marumo says “Threat level 9.
After her mini rework in 9.24 I've updated her from a Major to an Extreme threat. She was already a big problem for Veigar, but now she can jump on your before level 6 it's even worse. Be careful and treat her almost like a Fizz.”
Rider0 says “Another terrible matchup for vlad, now more than ever after the recent changes, her lvl 3 all in needs to be respected, again just try to take small trades and force her to waste mana, you will not win 2v2's against her and jungler so just look to farm and scale.”
EvilBird090 says “Diana before level 6 is not much of a threat but already really tanky because of her shield, try to heavily abuse her early game and zone her off CS if possible as you are ranged and she is melee. At level 6 or level 9 (after first back) she will have kill pressure of you, she will be able to win the short trades and the disengage while her shield is up blocking your damage. Her mid game burst on single targets is stronger than yours but you will outscale her starting at level 11.”
Mortal333 says “Has a super strong early game agaisnt veigar.If out of vision has a high chance to one shot veigar. Some ways to counter her is having vision on the map , predict when he's going to engage on you and get her in your E, and use zhonyas the moment she dashes on you.”
Calabeast says “New Diana is a bitch to deal with, now that she can jump on you with E, she pokes you out of lane and can dive you under turret with ease.”
Cloud375 says “Until Diana hits level 6, she is not too much of a threat, however, once she hits 6, she will become a major threat. So back off when she hit's level 6 as her difficulty increases from level 6 onwards!”
Ganux says “Diana is really strong in high elo... Im some low elo shitter but still have no problems against her. Keeping my W for her Q is all I do tbh.”
IceBite says “Well, you cant trade with her. Her w denies your damage and her Q has higher base damage than yours. she can easily one combo you at 6 so be safe and try to roam much. She can cancel our R with her e.”
paykanishe says “Early levels you can sort of pressure Diana, but a good one will be able to mitigate most of what you do with her shield. If you get enough of a lead pre-6, she shouldn't be a problem. But if she gets ahead at any point, this champion has the serious ability to 1 shot you with just landing a single Q skillshot. With that said, she is overall weak in a team fight setting and just a Banshee Veil should keep you safe. Take exhaust to be safety early.”
YoussefJoe says “Higher Mobility champs causes his/her skills predictions are a little bit harder but you can always land your W at the right spot which he/she would stop by and do your skill order ”
worddog says “She does a lot of damage but so do you. The matchup is skill dependant but Ekko has a higher skill ceiling so if you are very experienced you should always win.”
baldmidget says “1.Make sure you get nullifying orb
2.Make sure to hard shove wave,she win every trades.Except if she q the minion waves,you have a small trade window
3..After tiamat ,make sure to get hex
4. Focus on heavy roaming
5.Try to fake roam at level 6, to make her use q on the minion wave(then just all in her)”
Euphoric Toaster says “You can harass her VERY hard early, to the point where you put her so far back she will struggle to recover unless she picks up a bunch of free kills. With Barrier, Nullifying Orb and the 1 MR rune she should never be able to kill you early on as well so long as you don't fall for cheese all-ins. If she does snowball though, she can very quickly get to the point where she can oneshot, but you have ample time and opportunities to prevent this from happening. In lane, so long as you dodge her Q shes pretty manageable, but if she does get fed a Zhonya's can help delay her attempts to kill you and give time for your team to close in and help (the Zhonyas timing can be pretty precise though, as Diana can 100-0 people pretty quick).”
J Husky says “If she jumps with her ulti, just use E-W to dodge all the burst and deal some damage, you just need to react fast. She pokes you with her Q but you heal so it is not a big deal, remember she is melee.”
xdKami_ says “You should be fine before she hits level 6, when she does care for q - r onto minions then you.
She will start w, so poking her is nearly useless.”
SeeEl says “Harder than you'd think. Just don't smack him during his shield (w) and build a wave. Respect his level 6 all in as well as his ability to flash e cc you for ganks. Other than that she is a meme champion.”
Big Shawn says “This champ annoys me the most. 1v1ing her is too difficult, the best thing to do in this case is just farm passively and avoid early fights until you have Infinity Edge, your main source of Damage. ”
Big Shawn says “Kennen vs Diana. The amount of damage Diana will have available mid game just indicates already that she has to be deleted from your match by you. Abuse her in early game with your full CC combo to pressure her.”
Fox1ne says “The pre 6 is easy,at the 6th level and after the game changes mostly to her,she can one shot you anytime after 6. So don't underestimate her damage try to harass her early and make roams or catch her up on roams.”
Flimshady says “Will not be a tough fight until diana hits lvl 6. Be carefull and don't stay in danger of her hitting you with Q if you don't have potential to hit a stun on her. What makes Kennen do well vs Diana is your E and passive combo. If she decides to engage you just hit your Q, and E away. This is where it's important to keep track of your W passive, if you have 1 stack on it, you better use your W to stun her.”
hoppyscotch says “Early game diana is like half a champion. You can just bully her in extended trades. You should win most of the time, diana is kinda dog champ.”
ZenonZeni says “Dianna is a scary match up against ahri since she will do more damage then ahri making it hard to trade with her since she has a shield. If you get banshee's you can avoid her only ranged ability. But otherwise just stay under tower just to be safe and wait for a gank.”
Wizboy73 says “take barier, use w when she r's then she dies. even take zonyas if needed to not be blown up. but if you survive her all in the game is yours.”
empoleonz0 says “IMO a skill matchup early on. Both of you have some poke but are weak before Level 6. Post 6 start playing safer as she can most likely one-shot you”
I Do Not Flame says “She can counter u'r dashes with her E, she can easily poke you and she has a lot of damage with no items.
Just play pasive under tower, wait for a gank and let her use his shield before you go all in”
TruePvPYT says “Depends on the Diana if she knows what she is doing you need to play more safe and wait for you power spike (lvl6) and then engage maybe with your jungler and dont forget to farm alot in this lane, because she will push alot or freeze and deny you cs so you need to make sure you go even or go positive.”
WonderFUllGuy69 says “You will need great timing here, when she jumps to you e in the opposite direction as fast as possible so she doesn't pull you and good luck.”
MamaDuck says “Diana is horrible to meet as Talon. You have no way to counter her and as soon as she gets a little ahead she will snowball like crazy. Be prepared for a ton of oneshots under tower.
A good way to counter her is just to farm. Buy Tiamat first item and focus on farm. I would also recommend to roam to other lanes that are winning to get ahead with some easy kills. Whatever you do, DO NOT fight her in a 1v1!”
quinniston says “She destroys squishies, pre 6 you should be able to deal with her, dodge her Q. She will get pretty tanky, avoid 1v1ing her later on also rush hexdrinker. ”
Flexxed says “At level 6 she can oneshot you even if she barely have any items. Her Q is really easy to dodge. abuse her pre 6. After 6 make sure you never get hit by her Q or you are dead.”
ClemexD10 says “This will be a burst battle, throw your E when she is approaching you with her R that will avoid her from casting other abilities, then throw all your combo and kill her. I recommend maxing your E before your W since the duration of your charm will be important to survive.”
kilgta says “very hard matchup because she doesnt take any damage from you and will one shot you with her high mobility and ultimate.
if shes bad she will not harrass you with electrocute and her Q W E. if shes good she will Q you on cooldown. stay healthy, farm and try to get jungle help with your R”
MechaaZero says “She's kinda gross to lane against in the sense that her dive is instant and oppressive. Her shield is always bigger than you think it is, and her Q can hurt. Alot. Be careful with this, and consider banning if its one of your worse match-ups.”
maplecat21 says “Diana's weird. It's like her kit is made to be the counter to Anivia, but nobody knows how to play her properly. If she gets a kill, your lane is over, if she knows how to play diana. ”
RagexAddict says “Diana is one of Fizz's hardest counters. She has a shield and pull in with a slow for when you try to attack her and she can be very sticky and hard to keep away from. If you can't all in her early, concede the lane and wait for your jungler or start roaming.”
Altis says “Diana has always been hit or miss with me, so I'll mark her as Even. She can all in you, but if you bait her Q, you can R into E to punish. Very skill-based match-up.”
SrSuders says “Diana ist bekannt als eine Assassine-Conter, das gilt leider auch für Talon.
Aufgrund der Diana W und der Diana E fällt es Talon schwer den Angriffen auszuweichen und selber welche auszuteilen.”
Yegie says “The fact that she has a refresh-able shield hurts your E pretty hard, but she is melee. You should beat her pre-6 and then be careful after unless you manged to completely shut her down.”
LyndonK9 says “I typically find the matchup against Diana super difficult. In fact more difficult than Leblanc. Her shield negates most of your damage and you lose every trade. You're best chances are if you farm and try to dodge her Q. Much like Leblanc, if she Qs you shes going to ult in and you can try to charm her. ”
TotallySugoi says “Be super careful, until level 6 she can't do much, but after she can pop anyone. Always spam ? ping in your lane if she's not there, even if it's a recall, just to be safe. Her roam is insane.”
BenLegend443 says “You need to dodge the curve thingy or you'll get wrecked pretty hard. Her ability to kill is largely centered on that so all you need to do is dodge it.”
borsamalac says “Dodge his q at early, free AA her if she goes for farm. If she cant land Q on you she cant kill u. Don't waste your W, use it if she lands Q and wants to engage.”
SkyLaws says “Diana is a very annoying champ.
Her Q will make your lane sour and past lvl 6, it will be your doom.
Try to bring her down before level 6 and she'll be useless.”
Bughans says “Yikes, hard matchup. Don't get close to her, and just farm. If you get close, she'll draw you in and put that curved scimitar where the sun don't shine. Lategame she's gonna oneshot you as well. Ask for ganks, nonstop.”
Helnakensbrorsa says “Wins both early and late game if you don't get ahead and play smart. Try to do some small trades before lvl 3. If she has her E you lose. If she gets lvl 6 before you, you can't get hit by Q. You are instantly dead. If she miss Q, you can probably do a good trade before she gets her Q up again. But if you get lvl 6 before her, you win every fight. ”
Mern says “Hard because she is tanky. Just play smart, outroam, don't get hit by her spells. Be careful with trades because her shields win all of them early.”
Best Karth NA says “Karthus' worst matchup in my opinion. Post 6 she can chunk you to 25% hp or even kill you if she hits on skillshot(which is ridiculous). You would need to play a very bad Diana player to win the lane. Your best option is to let her shove you in early, and keep the wave frozen towards your turret if possible, while harassing her from a safe range, setting her up for jungler ganks. In this matchup, just look to maximize your gold whenever possible. ”
GlowingIcefire says “These champs are super hard to lane against. Play very safe, be careful, and focus on farming. They include diana, kennen, vladimir, sylas, etc.”
chillin kenshi says “Cant kill her early cuz of lack of damage. She will quickly out scale you. Her shield blocks too much d,age from you and you wont deal any before she gets her damage.”
SmokeyEggs says “Diana can easily disrupt your engages as well she can push the wave easily, i recommend fighting her as early as possible since a lategame Diana is basically godzilla.”
BicBee says “Bully hard pre 6. Post 6 Ahri can't out run Diana's burst with her ultimate especially if Diana lands Q onto you first because of delay in Ahri's ultimate charges. If Diana lands Q after 6 immediately back off and wait till the Q wears off so she can't ult you twice. If she goes in be careful of her knock up. Diana will usually use E after going in. When Diana ults you up close she will always appear behind you so keep that in mind for charms. Buy early magic null into banshees (replace Zhonya) if having a hard time. ”
Header_FX says “Same as Kassadin. Poke her down and enjoy free lane. Just try to dodge her q´s so she cant double dash onto you. (by moving left you can easily dodge her q, since it can only move left)”
BicBee says “Pre 6 bully her hard. Her Q swings towards her right in an arc. Post 6 if she lands Q onto you back off and wait it off before trading. She can ult you twice if she follows up on that Q. You have no escapes as Ori and she can 1 shot you when she gets items so be very careful when choosing to fight Diana. The ideal time is when she missed her Q or after her Q is worn off of you. When she ults you from close range she will always appear behind you. ”
AzureArmatt says “Diana has one of weirdest skill shot to avoid for new players and on top of that it has low cost and is her main harass tool. if you manage to not get hit by it and pulled towards her with her AoE pull for damage from her shield you win. problem starts after lvl 6 where she will have ability to dash towards you and if you got marked by her Q she will get reset to follow your ultimate dash. Not to mention her burst can really hurt while she will stay safe thanks to her shield so consider buying zhonya to prevent her from burst damage on you”
javimc17 says “She can't do nothing against you. Stay focused on farm and poke her with E. If she engages, use your E+W to survive her combo and kill her easily with your Q+R.”
OmegaSquadVeigar says “Through levels 1-5 it's easy as you can just get free poke on her, although you get pushed in and have no lane priority. After 6, this matchup gets kinda a struggle, watch out for her Q and try to avoid being in range of her R if you don't have her trapped in the cage.
Respect her all-in, take 2x MR in runes and possibly some MR + HP early. Mid game you just burst her down as long as you respect her range.
If she gets ahead, buy Banshee's or Abyssal Mask, try to avoid getting close to her until you'll be able to kill her with one rotation of spells.”
Shaawn says “She always gonna start w so you cant poke her when she goes for cs, try to windwall her q when you trade her, if she hits her q you lose specially if she is lvl 6”
thedonk says “It depends on how fast the Diana's reaction is to press E once you W onto her. Once she hits 6, avoid her Q as much as possible. When you W in, immediately W out.”
Dudstrol says “Diana é difícil quando ela pega nível 6, ela se aproxima e você não consegue sair dela. Após Bastão faça Véu caso necessário para ficar vivo. Trocas sozinho com ela é bem difícil, então evite.”
overweight_zoe says “Diana's shield and clear can help her face tank her early levels until she reaches 6 where she is incredibly dangerous to Zoe. This is a lane where you'll have to be passive or risk exploding. You'll still be able to one shot her if she screws up, but she'll reach a point where she'll kill you before the sleep finishes. ”
Dr Wonderdrugs says “Assassin donc problème
CC=problème
Shield= problème
Mmmh déso j'ai pas de solution mais sa arrive de tomber sur une mauvaise dianna”
Junix L9 says “You can never trade her because of her shield.
Just try to stay alive and wait for your jungler.
Level 6 is a nightmare to lane against her.
You have to dodge all of her Q's or u will take a lot of damage.”
apsonalol says “Poderia colocar ela como um perigo extremo, mas ela só faz alguma coisa no lvl 6 antes disso você tem todo o controle da rota, usar o Q sempre que for possível nela e ficar atento aos roaming dela, caso por vacilo você acabe morrendo pra ela, lembre-se de buildar zhonya e mercury.”
Dr Wonderdrugs says “Dianna étant un assassin elle est déjà dur à affronter elle à aussi des dash et ce là ne vous aidera pas mais le pire restera son shield le permettant de s'echapper parfois à peu de choses.”
ikiilyou7523 says “Solo juega defensivo freezea la linea y aprende a defenderte con tu Q (te da un escudo que debes aprender a utilizar en el momento indicado)”
moutenn says “I truely hate everything about this matchup. She outdamages you at most points, and can build one damageitem then thornmail and still oneshot you. Survive laningface if possiple. If you can kill her you have to survive til 6. She will start shield, so your q's do nothing early. ”
Skeptil says “If she tries to go in on you at level 6, all you have to do is bait out her ult and then use your Sanguine Pool to deny the reset on her ult.”
LCAU says “Dodge her Moon cut thingy, if you can do this, it's an easy lane to win. If you are getting poked out, try and all in her when she wastes her abilities. Start Dark Seal.”
Andicus says “Diana is a very anti-assassin champion who is great against assassins. Diana will win almost every trade. She can block most of your damage with her W shield and chase you fairly easily even if you use your W shadow or R shadow because of her ultimate.
Your best bet is NOT engaging 1v1's with her. Farm safely and roam. If you can, have your jungler gank.”
dingram says “She is super annoying for Fizz. Not only does she have a shield, but she will get super tanky and laning phase will suck. She will also do a ton of damage to you, so make sure to dodge her Q.”
Sozzoh says “Diana does a lot of damage post-6, and she can dash over your ult. Pre-6, however you'll want to try and abuse her mistakes in lane and poke her down. If she goes in on you near your turret, always ult her towards your turret so it's a longer distance from safety. Diana does a lot of damage, so getting some MR would be ideal.”
Witwickies says “Only difficulty when facing Diana is dodging her Q. If her ultimate is up and you got hit... you have a problem. There is always escape route with fast-clicking R and then Flash, but you can use it once per 5 minutes. Just poke her to death from distance and make hard to even farm.”
undeadsoldiers says “She can be pretty bad on you so just go safe for most of laning phase. Try to only last hit and freeze the wave at your tower. For a good freeze all you need is 4 caster minions waiting for the next wave and it should always freeze.”
ctt13 says “You can win if played well, mostly she will just all in and burst you. Good shroom placement and blinding darts can turn her dive into your victory.”
ZF.PandaYang says “Her Q is her only form of Poke, pretty easy to predict and use W to bait out her W. engage her without getting hit by her Q and you'll be okay.”
MidoriyaOGado says “Diana tem um kit muito forte contra fizz, tendo um potencial enorme de matar ele apartir do seu Lv 6... Evite tomar o Seu Q Para ela n dar um start com a sua ultimate.
Recomendo dar engage nela apartir do seu lv 4, use seu E para cancelar as bolinhas que ela usa no W.”
iiCrispi says “You destroy her in any way possible, but don't go all in, she can force you back into the turrent. Go in at 6, it is when its most efficient, and a quick locked kill.”
asffg123 says “An aggressive champion that has a shield to counter some damage and abilities to limit your movement. Stay safe and watch out for her 6. You are likely to lose laning phase.
Warning - This champion can and will roam to counter a safe playstyle. Ping accordingly.”
Smol Jelly says “Diana is highly mobile. She can blow you up instantly if you don't have your summoner spells. Get jungle assistance, and use your W proactively to negate burst.”
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