“can easily outsnowball you and kite you out of existance tho u can kill her at her 2nd buff after ur 3 camp clear”
“Invade her early and bait her camp stacks by setting up a trap onto her waiting for her to path to invade to get her stack. You can R her out of her R to kill her late game.”
“Lets talk about this cringe champion.
I like to ban kindred or graves in 13.22 graves better champ. ban graves. They are similar champs and they allowed to invade u when they want. i talked about invades just scroll down.
If you have Q stacks u can go on him u win, otherwise he wins.
Anyways if game goes 30 min they just outscale you pray to good ur team is good. all the game u have one job farm as you can make safe plays when kindred/graves does overextending in gank punish them u can win crab fight but if there is no crab u cant win he has all the river control against you just track him all game and make ur team know where he is.
(LEARN KINDRED PASSIVE)”
“Pretty fair match up, either you get kited or slam
E her out of her R into a wall is a kill. You force her to R if you have enough damage on the initial burst
You can R her R and it’s always huge. Just don’t get dogged super early”
“Without a lot of stacks, Kindred is at a disadvantage. Otherwise, she'll deal a ton of damage to you and will always outtrade you. So, deny her to stack and you'll win.”
“I think that she is not that dangerous, but annoying. Don't let her stack her passive by counterganking and farming everything you got on jungle.”
“Any invade jungler isn't great but they are especially bad as their dps is annoying and when they get Trinity Force and start to build tanky items it can be hard to kill them, especially with their ult.”
Watch out for your early invaders and play safe until level 6. Antiheal is good against your heals”
“Extremely difficult to deal with. Kindred can easily invade Ivern, since his normal stall tactics are less effective into ranged champions. To top it off, Kindred's Q hits and reveals enemies in bushes.
Kindred ganks are also much more difficult to counter, since she doesn't have to commit as hard and can attack at a distance that makes her harder to punish.
During her ult, Daisy also becomes invulnerable, so have Daisy attack her twice to prepare the knockup, and then time the knockup so she's CC'd at the very end. Bonus points if you adjust Daisy's angle to hit multiple people.
Ward the baron pit on blue team and dragon pit on red team level 1. This will prevent Kindred from Qing over the wall after taking Red to steal your grove camps.”
“Even though she has her Q for kiting you can kill her early on. Try deny as many marks as possible. You want to establish a lead early as she gets really strong as the game progresses.”